Mario Kart 64
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MooMooFarm Class Reference

#include <MooMooFarm.h>

Inheritance diagram for MooMooFarm:
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Public Member Functions

virtual ~MooMooFarm ()=default
 
 MooMooFarm ()
 
virtual void Load () override
 
virtual void LoadTextures () override
 
virtual void BeginPlay () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void Render (struct UnkStruct_800DC5EC *) override
 
virtual void RenderCredits () override
 
virtual void CreditsSpawnActors () override
 
virtual void Destroy () override
 

Constructor & Destructor Documentation

◆ ~MooMooFarm()

virtual MooMooFarm::~MooMooFarm ( )
virtualdefault

◆ MooMooFarm()

MooMooFarm::MooMooFarm ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void MooMooFarm::BeginPlay ( )
overridevirtual
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◆ CreditsSpawnActors()

void MooMooFarm::CreditsSpawnActors ( )
overridevirtual
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◆ Destroy()

void MooMooFarm::Destroy ( )
overridevirtual

◆ Load()

void MooMooFarm::Load ( )
overridevirtual
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◆ LoadTextures()

void MooMooFarm::LoadTextures ( )
overridevirtual
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◆ Render()

void MooMooFarm::Render ( struct UnkStruct_800DC5EC * arg0)
overridevirtual
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◆ RenderCredits()

void MooMooFarm::RenderCredits ( )
overridevirtual
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◆ WhatDoesThisDo()

void MooMooFarm::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual
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◆ WhatDoesThisDoAI()

void MooMooFarm::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual
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The documentation for this class was generated from the following files: