Mario Kart 64
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PlayerBombKart Class Reference

#include <PlayerBombKart.h>

Collaboration diagram for PlayerBombKart:
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Public Types

enum  PlayerBombKartState { DISABLED , ACTIVE }
 

Public Member Functions

void Draw (size_t playerId, s32 cameraId)
 
void func_800563DC (s32 cameraId, s32 arg2)
 
void func_8005669C (s32 arg2)
 
void func_800568A0 (s32 cameraId)
 

Data Fields

s16 state = PlayerBombKartState::DISABLED
 
FVector pos = {0, 0, 0}
 
f32 surfaceHeight = 0
 
s32 _primAlpha = 0
 

Member Enumeration Documentation

◆ PlayerBombKartState

Enumerator
DISABLED 
ACTIVE 

Member Function Documentation

◆ Draw()

void PlayerBombKart::Draw ( size_t playerId,
s32 cameraId )
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◆ func_800563DC()

void PlayerBombKart::func_800563DC ( s32 cameraId,
s32 arg2 )
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◆ func_8005669C()

void PlayerBombKart::func_8005669C ( s32 arg2)
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◆ func_800568A0()

void PlayerBombKart::func_800568A0 ( s32 cameraId)
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Field Documentation

◆ _primAlpha

s32 PlayerBombKart::_primAlpha = 0

◆ pos

FVector PlayerBombKart::pos = {0, 0, 0}

◆ state

s16 PlayerBombKart::state = PlayerBombKartState::DISABLED

◆ surfaceHeight

f32 PlayerBombKart::surfaceHeight = 0

The documentation for this class was generated from the following files: