Mario Kart 64
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PodiumCeremony Class Reference

#include <PodiumCeremony.h>

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Public Member Functions

virtual ~PodiumCeremony ()=default
 
 PodiumCeremony ()
 
virtual void Load () override
 
virtual void LoadTextures () override
 
virtual void BeginPlay () override
 
virtual void InitCourseObjects () override
 
virtual void SomeSounds () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void Render (struct UnkStruct_800DC5EC *) override
 
virtual void RenderCredits () override
 
virtual void Destroy () override
 

Constructor & Destructor Documentation

◆ ~PodiumCeremony()

virtual PodiumCeremony::~PodiumCeremony ( )
virtualdefault

◆ PodiumCeremony()

PodiumCeremony::PodiumCeremony ( )
explicit

Member Function Documentation

◆ BeginPlay()

void PodiumCeremony::BeginPlay ( )
overridevirtual
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◆ Destroy()

void PodiumCeremony::Destroy ( )
overridevirtual

◆ InitCourseObjects()

void PodiumCeremony::InitCourseObjects ( )
overridevirtual
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◆ Load()

void PodiumCeremony::Load ( )
overridevirtual
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◆ LoadTextures()

void PodiumCeremony::LoadTextures ( )
overridevirtual

◆ Render()

void PodiumCeremony::Render ( struct UnkStruct_800DC5EC * arg0)
overridevirtual
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◆ RenderCredits()

void PodiumCeremony::RenderCredits ( )
overridevirtual
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◆ SomeSounds()

void PodiumCeremony::SomeSounds ( )
overridevirtual

◆ WhatDoesThisDo()

void PodiumCeremony::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual
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◆ WhatDoesThisDoAI()

void PodiumCeremony::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual
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The documentation for this class was generated from the following files: