Mario Kart 64
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common_data.h File Reference
#include <libultra/gbi.h>
#include <libultraship.h>
#include <common_structs.h>
#include <align_asset_macro.h>
Include dependency graph for common_data.h:

Go to the source code of this file.

Functions

static const ALIGN_ASSET (2) char common_tlut_finish_line_banner[] = "__OTR__common_data/common_texture_particle_fire"
 

Variables

static const char * common_texture_hud_place []
 
static const char * D_0D015258 []
 
static const char * common_texture_player_emblem []
 
static const char * common_texture_hud_type_C_rank_font []
 
static const char * common_texture_hud_type_C_rank_tiny_font []
 
static const char * common_tlut_lakitu_countdown []
 
static const char * common_texture_bomb []
 
static const char * common_texture_particle_spark []
 
static const char * common_texture_particle_smoke []
 
static const char * common_texture_minimap_kart_character []
 

Function Documentation

◆ ALIGN_ASSET()

static const ALIGN_ASSET ( 2 ) = "__OTR__common_data/common_texture_particle_fire"
static

Variable Documentation

◆ common_texture_bomb

const char* common_texture_bomb[]
static
Initial value:
= {
common_texture_bomb_1,
common_texture_bomb_2,
common_texture_bomb_3,
common_texture_bomb_4,
}

◆ common_texture_hud_place

const char* common_texture_hud_place[]
static
Initial value:
= {
common_texture_hud_1st,
common_texture_hud_2nd,
common_texture_hud_3rd,
common_texture_hud_4th,
common_texture_hud_5th,
common_texture_hud_6th,
common_texture_hud_7th,
common_texture_hud_8th,
}

◆ common_texture_hud_type_C_rank_font

const char* common_texture_hud_type_C_rank_font[]
static
Initial value:
= {
common_texture_hud_type_C_rank_font_1,
common_texture_hud_type_C_rank_font_2,
common_texture_hud_type_C_rank_font_3,
common_texture_hud_type_C_rank_font_4,
common_texture_hud_type_C_rank_font_5,
common_texture_hud_type_C_rank_font_6,
common_texture_hud_type_C_rank_font_7,
common_texture_hud_type_C_rank_font_8,
}

◆ common_texture_hud_type_C_rank_tiny_font

const char* common_texture_hud_type_C_rank_tiny_font[]
static
Initial value:
= {
common_texture_hud_type_C_rank_tiny_font_0,
common_texture_hud_type_C_rank_tiny_font_1,
common_texture_hud_type_C_rank_tiny_font_2,
common_texture_hud_type_C_rank_tiny_font_3,
common_texture_hud_type_C_rank_tiny_font_4,
common_texture_hud_type_C_rank_tiny_font_5,
common_texture_hud_type_C_rank_tiny_font_6,
common_texture_hud_type_C_rank_tiny_font_7,
common_texture_hud_type_C_rank_tiny_font_8,
common_texture_hud_type_C_rank_tiny_font_9,
}

◆ common_texture_minimap_kart_character

const char* common_texture_minimap_kart_character[]
static
Initial value:
= {
common_texture_minimap_kart_mario,
common_texture_minimap_kart_luigi,
common_texture_minimap_kart_yoshi,
common_texture_minimap_kart_toad,
common_texture_minimap_kart_donkey_kong,
common_texture_minimap_kart_wario,
common_texture_minimap_kart_peach,
common_texture_minimap_kart_bowser,
}

◆ common_texture_particle_smoke

const char* common_texture_particle_smoke[]
static
Initial value:
= {
common_texture_particle_smoke_1,
common_texture_particle_smoke_2,
common_texture_particle_smoke_3,
common_texture_particle_smoke_4,
}

◆ common_texture_particle_spark

const char* common_texture_particle_spark[]
static
Initial value:
= {
common_texture_particle_spark_1,
common_texture_particle_spark_2,
common_texture_particle_spark_3,
common_texture_particle_spark_4,
}

◆ common_texture_player_emblem

const char* common_texture_player_emblem[]
static
Initial value:
= {
common_texture_player_emblem_1p,
common_texture_player_emblem_2p,
common_texture_player_emblem_3p,
common_texture_player_emblem_4p,
}

◆ common_tlut_lakitu_countdown

const char* common_tlut_lakitu_countdown[]
static
Initial value:
= {
common_tlut_lakitu_no_lights,
common_tlut_lakitu_red_lights,
common_tlut_lakitu_blue_lights,
}

◆ D_0D015258

const char* D_0D015258[]
static
Initial value:
= {
common_texture_first_place,
common_texture_second_place,
common_texture_third_place,
common_texture_fourth_place,
}