Here is a list of all functions with links to the files they belong to:
- e -
- ease_out_transition() : ceremony_and_credits.c, ceremony_and_credits.h
- Editor_AddLight() : Game.cpp, Game.h
- Editor_AddMatrix() : EditorMath.cpp, EditorMath.h
- Editor_ClearMatrix() : Game.cpp, Game.h
- Editor_MatrixIdentity() : EditorMath.cpp, EditorMath.h
- end_master_display_list() : main.c, main.h
- eu_process_audio_cmd() : port_eu.c, port_eu.h
- evaluate_actor_collision_between_two_destructible_actors() : actors.c
- evaluate_collision_between_player_actor() : actors.c
- evaluate_collision_for_destructible_actors() : actors.c
- evaluate_collision_for_players_and_actors() : actors.c
- evaluate_collision_player_palm_trees() : actors.c
- evaluate_collision_players_palm_trees() : actors.c
- evaluate_cubic_spline() : ceremony_and_credits.c, ceremony_and_credits.h
- exec_display_list() : main.c, main.h
- exponent_by_squaring() : menu_items.c, menu_items.h