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| void | Graphics_PushFrame (Gfx *pool) |
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| uintptr_t | CM_GetTrack () |
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| Properties * | CM_GetProps () |
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| void | HM_InitIntro (void) |
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| void | HM_TickIntro (void) |
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| void | HM_DrawIntro (void) |
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| void | CM_DisplayBattleBombKart (s32 playerId, s32 primAlpha) |
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| void | CM_DrawBattleBombKarts (s32 cameraId) |
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| u32 | WorldNextCup (void) |
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| u32 | WorldPreviousCup (void) |
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| u32 | GetCupIndex (void) |
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| const char * | GetCupName (void) |
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| void | LoadTrack () |
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| void | CM_SetCup (void *) |
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| void | CM_SetCupIndex (size_t index) |
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| void | CM_DrawTrack (ScreenContext *arg0) |
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| void | CM_SpawnStarterLakitu () |
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| void | CM_ActivateFinishLakitu (s32 playerId) |
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| void | CM_ActivateSecondLapLakitu (s32 playerId) |
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| void | CM_ActivateFinalLapLakitu (s32 playerId) |
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| void | CM_ActivateReverseLakitu (s32 playerId) |
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| void | CM_DrawActors (Camera *camera) |
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| void | CM_DrawStaticMeshActors () |
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| Camera * | CM_GetPlayerCamera (s32 playerIndex) |
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| void | CM_SetViewProjection (Camera *camera) |
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| void | CM_TickCameras () |
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| Camera * | CM_AddCamera (Vec3f spawn, s16 rot, u32 mode) |
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| Camera * | CM_AddFreeCamera (Vec3f spawn, s16 rot, u32 mode) |
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| Camera * | CM_AddTourCamera (Vec3f spawn, s16 rot, u32 mode) |
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| bool | CM_IsTourEnabled () |
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| Camera * | CM_AddLookBehindCamera (Vec3f spawn, s16 rot, u32 mode) |
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| void | CM_AttachCamera (Camera *camera, s32 playerIdx) |
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| void | CM_SetFreeCamera (bool state) |
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| void | CM_CameraSetActive (size_t idx, bool state) |
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| void | CM_ActivateTourCamera (Camera *camera) |
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| void | CM_TickObjects () |
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| void | CM_TickObjects60fps () |
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| void | CM_DrawObjects (s32 cameraId) |
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| void | CM_TickEditor () |
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| void | CM_DrawEditor () |
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| void | CM_TickDraw () |
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| void | Editor_ClearMatrix () |
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| void | Editor_CleanWorld () |
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| void | CM_TickParticles (void) |
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| void | CM_DrawParticles (s32 cameraId) |
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| void | CM_RaceDrawSky (ScreenContext *screen, s32 someId) |
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| void | CM_Waypoints (Player *player, int8_t playerId) |
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| void | CM_SomeCollisionThing (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
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| void | CM_InitTrackObjects () |
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| void | CM_TickTrackObjects () |
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| void | CM_DrawTrackObjects (s32 cameraId) |
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| void | CM_SomeSounds () |
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| void | CM_CreditsSpawnActors () |
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| void | CM_WhatDoesThisDo (Player *player, int8_t playerId) |
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| void | CM_WhatDoesThisDoAI (Player *player, int8_t playerId) |
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| void | CM_SetStaffGhost () |
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| void | CM_BombKartsWaypoint (s32 cameraId) |
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| void | CM_TickTrack () |
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| s32 | CM_GetCrossingOnTriggered (uintptr_t *crossing) |
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| void | CM_BeginPlay () |
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| void | CM_DrawTransparency (ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) |
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| void | CM_AICrossingBehaviour (s32 playerId) |
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| void | CM_ClearVehicles (void) |
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| void | CM_CrossingTrigger () |
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| void | CM_VehicleCollision (s32 playerId, Player *player) |
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| void | CM_TickActors () |
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| void | CM_DrawBombKarts (s32 cameraId) |
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| void | SetMarioRaceway (void) |
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| size_t | GetCupCursorPosition () |
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| void | SetCupCursorPosition (size_t position) |
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| size_t | GetCupSize () |
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| void * | GetTrack (void) |
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| struct Actor * | CM_GetActor (size_t index) |
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| void | CM_DeleteActor (size_t index) |
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| struct Actor * | CM_AddBaseActor () |
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| void | CM_ActorBeginPlay (struct Actor *actor) |
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| void | CM_ActorGenerateCollision (struct Actor *actor) |
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| void | Editor_AddLight (s8 *direction) |
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| size_t | CM_GetActorSize () |
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| size_t | CM_FindActorIndex (struct Actor *actor) |
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| void | CM_ActorCollision (Player *player, struct Actor *actor) |
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| void | CM_CleanCameras (void) |
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| void | CM_CleanWorld (void) |
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| f32 | CM_GetWaterLevel (Vec3f pos, Collision *collision) |
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| bool | IsMarioRaceway () |
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| bool | IsLuigiRaceway () |
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| bool | IsChocoMountain () |
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| bool | IsBowsersCastle () |
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| bool | IsBansheeBoardwalk () |
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| bool | IsYoshiValley () |
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| bool | IsFrappeSnowland () |
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| bool | IsKoopaTroopaBeach () |
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| bool | IsRoyalRaceway () |
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| bool | IsMooMooFarm () |
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| bool | IsToadsTurnpike () |
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| bool | IsKalimariDesert () |
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| bool | IsSherbetLand () |
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| bool | IsRainbowRoad () |
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| bool | IsWarioStadium () |
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| bool | IsBlockFort () |
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| bool | IsSkyscraper () |
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| bool | IsDoubleDeck () |
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| bool | IsDkJungle () |
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| bool | IsBigDonut () |
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| bool | IsPodiumCeremony () |
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| void | SelectMarioRaceway () |
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| void | SelectLuigiRaceway () |
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| void | SelectChocoMountain () |
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| void | SelectBowsersCastle () |
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| void | SelectBansheeBoardwalk () |
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| void | SelectYoshiValley () |
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| void | SelectFrappeSnowland () |
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| void | SelectKoopaTroopaBeach () |
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| void | SelectRoyalRaceway () |
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| void | SelectMooMooFarm () |
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| void | SelectToadsTurnpike () |
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| void | SelectKalimariDesert () |
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| void | SelectSherbetLand () |
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| void | SelectRainbowRoad () |
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| void | SelectWarioStadium () |
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| void | SelectBlockFort () |
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| void | SelectSkyscraper () |
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| void | SelectDoubleDeck () |
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| void | SelectDkJungle () |
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| void | SelectBigDonut () |
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| void | SelectPodiumCeremony () |
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| void * | GetMushroomCup (void) |
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| void * | GetFlowerCup (void) |
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| void * | GetStarCup (void) |
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| void * | GetSpecialCup (void) |
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| void * | GetBattleCup (void) |
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| void * | GetCup () |
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| void | CM_RunGarbageCollector (void) |
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| void | CM_ResetAudio (void) |
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| NORETURN void | CM_ThrowRuntimeError (const char *fmt,...) |
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