Here is a list of all functions with links to the files they belong to:
- u -
- u16_step_down_towards() : math_util_2.c, math_util_2.h
- u16_step_up_towards() : math_util_2.c, math_util_2.h
- unk_pool1_lookup() : heap.c, heap.h
- UnloadMods() : ModManager.cpp, ModManager.h
- unused() : alBnkfNew.c
- unused_80280FA0() : podium_ceremony_actors.c
- unused_80280FA8() : podium_ceremony_actors.c
- update_actor_banana() : update.inc.c, Banana.cpp
- update_actor_banana_bunch() : actors_extended.c
- update_actor_fake_item_box() : update.inc.c
- update_actor_falling_rocks() : update.inc.c
- update_actor_green_shell() : update.inc.c
- update_actor_item_box() : update.inc.c
- update_actor_item_box_hot_air_balloon() : update.inc.c
- update_actor_kiwano_fruit() : update.inc.c
- update_actor_mario_sign() : update.inc.c
- update_actor_paddle_boat() : update.inc.c
- update_actor_piranha_plant() : update.inc.c
- update_actor_railroad_crossing() : update.inc.c
- update_actor_red_blue_shell() : update.inc.c
- update_actor_static_plant() : actors.c
- update_actor_train_engine() : update.inc.c
- update_actor_train_passenger_car() : update.inc.c
- update_actor_train_tender() : update.inc.c
- update_actor_triple_shell() : actors_extended.c
- update_actor_wario_sign() : update.inc.c
- update_actor_yoshi_egg() : update.inc.c
- update_actors_loop() : podium_ceremony_actors.c, podium_ceremony_actors.h
- update_camera_podium_ceremony() : camera_junk.c, camera_junk.h
- update_controller() : main.c, main.h
- update_course_actors() : actors.c
- update_cpu_path_completion() : code_80005FD0.c, code_80005FD0.h
- update_cursor() : menu_items.c, menu_items.h
- update_ferries_smoke_particle() : update_objects.c
- update_flame_particle() : update_objects.c
- update_gamestate() : main.c, main.h
- update_leaf() : update_objects.c
- update_menus() : menus.c, menus.h
- update_music_volume() : code_800029B0.c
- update_neon() : update_objects.c
- update_neon_texture() : update_objects.c
- update_object_neon() : update_objects.c
- update_ok_menu_item() : menu_items.c, menu_items.h
- update_path_index() : code_80005FD0.c, code_80005FD0.h
- update_path_index_track_section() : code_80005FD0.c, code_80005FD0.h
- update_path_index_with_track() : code_80005FD0.c, code_80005FD0.h
- update_player() : code_80005FD0.c, code_80005FD0.h
- update_player_battle_status() : race_logic.c, race_logic.h
- update_player_completion() : code_80005FD0.c, code_80005FD0.h
- update_player_environment_and_hazard_state() : player_controller.c, player_controller.h
- update_player_kart_hop() : player_controller.c, player_controller.h, render_player.h
- update_player_path() : code_80005FD0.c, code_80005FD0.h
- update_player_path_completion() : code_80005FD0.c, code_80005FD0.h
- update_player_path_selection() : code_80005FD0.c, code_80005FD0.h
- update_player_position_factor() : code_80005FD0.c, code_80005FD0.h
- update_player_rankings() : code_80005FD0.c, code_80005FD0.h
- update_player_timer_sound() : code_80005FD0.c, code_80005FD0.h
- update_player_track_position_factor_from_box_trucks() : code_80005FD0.c, code_80005FD0.h
- update_player_track_position_factor_from_buses() : code_80005FD0.c, code_80005FD0.h
- update_player_track_position_factor_from_cars() : code_80005FD0.c, code_80005FD0.h
- update_player_track_position_factor_from_tanker_truck() : code_80005FD0.c, code_80005FD0.h
- update_player_track_position_factor_from_vehicle() : code_80005FD0.c, code_80005FD0.h
- update_race_position_data() : race_logic.c, race_logic.h
- update_save_data_backup() : save.c, save.h
- update_snowflakes() : update_objects.c
- update_train_smoke() : update_objects.c
- update_vehicle_box_trucks() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_cars() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_follow_path_point() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_following_path() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_paddle_boats() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_school_bus() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_tanker_trucks() : code_80005FD0.c, code_80005FD0.h
- update_vehicle_trains() : code_80005FD0.c, code_80005FD0.h
- update_vehicles() : code_80005FD0.c, code_80005FD0.h
- update_wheel_palette() : render_player.c, render_player.h
- use_banana_bunch_item() : actors_extended.c
- use_banana_item() : actors_extended.c
- use_blue_shell_item() : actors_extended.c
- use_fake_itembox_item() : actors_extended.c
- use_green_shell_item() : actors_extended.c
- use_red_shell_item() : actors_extended.c
- use_thunder_item() : actors_extended.c
- use_triple_shell_item() : actors_extended.c