Mario Kart 64
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#include <libultraship.h>
#include "Banana.h"
#include "engine/Actor.h"
#include "macros.h"
#include "actor_types.h"
Functions | |
void | update_actor_banana (struct BananaActor *) |
Update the banana actor. | |
void | render_actor_banana (Camera *, float[4][4], struct BananaActor *) |
void render_actor_banana | ( | Camera * | , |
float | [4][4], | ||
struct BananaActor * | ) |
void update_actor_banana | ( | struct BananaActor * | banana | ) |
Update the banana actor.
banana |