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math_util_2.h
Go to the documentation of this file.
1#ifndef MATH_UTIL_2_H
2#define MATH_UTIL_2_H
3
4#include <libultraship.h>
5#include <common_structs.h>
6#include "camera.h"
7
9
10/* Function Prototypes */
11
12// Unused functions
13void operator_or(s32*, s32);
14void operator_and_not(s32*, s32);
15void operator_xor(s32*, s32);
16bool func_80040E84(s32*, s32); // UNUSED
17s32 func_80040EA4(s32*, s32);
18s32 f32_step_up_towards_alternate(f32*, f32, f32*);
19s32 f32_step_down_towards_alternate(f32*, f32, f32*);
20s32 s32_step_up_towards_alternate(s32*, s32, s32*);
21s32 s32_step_down_towards_alternate(s32*, s32, s32*);
22s32 s16_step_up_towards_alternate(s16*, s16, s16*);
23s32 s16_step_down_towards_alternate(s16*, s16, s16*);
24s32 s32_step_towards(s32*, s32, s32);
25s32 is_within_distance_2d(f32, f32, f32, f32, f32);
26s32 func_80041680(f32, f32);
27s32 func_800416AC(f32, f32);
28void func_80041F54(s32, s32);
29void func_80042000(u16);
30void func_800420A8(f32);
31void func_8004214C(u16, f32);
32void func_800421FC(s32, s32, f32);
33void func_800423F0(Mat4, u16, u16, u16);
34void func_8004252C(Mat4, u16, u16);
40
42s32 f32_step_up_towards(f32*, f32, f32);
43s32 f32_step_down_towards(f32*, f32, f32);
44s32 s32_step_up_towards(s32*, s32, s32);
45s32 s32_step_down_towards(s32*, s32, s32);
46s32 s16_step_up_towards(s16*, s16, s16);
47s32 u16_step_up_towards(u16*, u16, u16);
48s32 s16_step_down_towards(s16*, s16, s16);
49s32 u16_step_down_towards(u16*, s32, s32);
50s32 s16_step_towards(s16*, s16, s16);
51s32 f32_step_towards(f32*, f32, f32);
52Vec3f* vec3f_set_xyz(Vec3f, f32, f32, f32);
55s32 func_80041658(f32, f32);
56f32 func_800416D8(f32 x, f32 z, u16 angle);
57f32 func_80041724(f32, f32, u16);
58s32 get_angle_between_xy(f32, f32, f32, f32);
59u16 func_800417B4(u16, u16);
60s32 func_800418AC(f32, f32, Vec3f);
61s32 func_800418E8(f32, f32, Vec3f);
64void func_800419F8(void);
65void mtfx_translation_x_y(Mat4, s32, s32);
66void mtxf_u16_rotate_z(Mat4, u16);
67void mtxf_scale_x_y(Mat4, f32);
68void mtxf_rotate_z_scale_x_y(Mat4, u16, f32);
69void mtxf_translation_x_y_rotate_z_scale_x_y(Mat4, s32, s32, u16, f32);
70void func_80041D24(void);
71void func_80041D34(void);
72void set_matrix_hud_screen(void);
73void func_80042330(s32, s32, u16, f32);
74void func_80042330_unchanged(s32 x, s32 y, u16 angle, f32 scale);
75void func_80042330_portrait(s32, s32, u16, f32, s16);
76void func_80042330_wide(s32, s32, u16, f32);
80void set_transform_matrix(Mat4 dest, Vec3f orientationVector, Vec3f positionVector, u16 rotationAngle,
81 f32 scaleFactor);
87
88#endif // MATH_UTIL_2_H
f32 Vec3f[3]
Definition common_structs.h:10
u16 Vec3su[3]
Definition common_structs.h:16
s16 Vec3s[3]
Definition common_structs.h:15
f32 Mat4[4][4]
Definition common_structs.h:20
Mat4 * gInterpolationMatrix
Definition math_util_2.c:23
void func_800420A8(f32)
Definition math_util_2.c:657
s32 s16_step_down_towards(s16 *, s16, s16)
Definition math_util_2.c:143
void mtxf_rotate_z_scale_x_y(Mat4, u16, f32)
Definition math_util_2.c:548
s32 f32_step_up_towards(f32 *, f32, f32)
Definition math_util_2.c:63
void func_80042330_wide(s32, s32, u16, f32)
Definition math_util_2.c:745
void vec3f_copy(Vec3f, Vec3f)
Definition math_util_2.c:57
s32 mtxf_set_matrix_gObjectList(s32, Mat4)
Definition math_util_2.c:873
void operator_or(s32 *, s32)
Definition math_util_2.c:25
s32 func_80040EA4(s32 *, s32)
Definition math_util_2.c:47
void func_80041D24(void)
Definition math_util_2.c:603
void mtfx_translation_x_y(Mat4, s32, s32)
Definition math_util_2.c:481
void mtxf_set_matrix_scale_transl(Mat4, Vec3f, Vec3f, f32)
Definition math_util_2.c:840
void func_8004214C(u16, f32)
Definition math_util_2.c:667
s32 s32_step_up_towards_alternate(s32 *, s32, s32 *)
Definition math_util_2.c:198
s32 f32_step_up_towards_alternate(f32 *, f32, f32 *)
Definition math_util_2.c:172
void func_800423F0(Mat4, u16, u16, u16)
Definition math_util_2.c:762
void mtxf_set_matrix_transformation(Mat4, Vec3f, Vec3su, f32)
Definition math_util_2.c:812
s32 func_80041680(f32, f32)
Definition math_util_2.c:377
bool func_80040E84(s32 *, s32)
Definition math_util_2.c:37
s32 get_angle_between_xy(f32, f32, f32, f32)
Definition math_util_2.c:399
void func_80042330_portrait(s32, s32, u16, f32, s16)
Definition math_util_2.c:725
s32 func_800418E8(f32, f32, Vec3f)
Definition math_util_2.c:435
Vec3f * vec3f_cross_product(Vec3f, Vec3f, Vec3f)
Definition math_util_2.c:351
void vec3f_rotate(Vec3f, Vec3f, Vec3s)
Definition math_util_2.c:977
void func_80041F54(s32, s32)
Definition math_util_2.c:637
s32 s16_step_up_towards_alternate(s16 *, s16, s16 *)
Definition math_util_2.c:224
s32 s32_step_towards(s32 *, s32, s32)
Definition math_util_2.c:277
u16 func_800417B4(u16, u16)
Definition math_util_2.c:403
void func_800421FC(s32, s32, f32)
Definition math_util_2.c:677
s32 func_80041924(Collision *, Vec3f)
Definition math_util_2.c:439
Vec3f * vec3f_set_xyz(Vec3f, f32, f32, f32)
Definition math_util_2.c:335
void mtxf_scale_x_y(Mat4, f32)
Definition math_util_2.c:529
void mtxf_mult_second_column(Mat4, f32)
Definition math_util_2.c:933
s32 s32_step_down_towards(s32 *, s32, s32)
Definition math_util_2.c:103
s32 func_800418AC(f32, f32, Vec3f)
Definition math_util_2.c:431
s32 s16_step_up_towards(s16 *, s16, s16)
Definition math_util_2.c:117
void rsp_set_matrix_transl_rot_scale(Vec3f, Vec3f, f32)
Definition math_util_2.c:1081
void operator_xor(s32 *, s32)
Definition math_util_2.c:33
s32 f32_step_down_towards_alternate(f32 *, f32, f32 *)
Definition math_util_2.c:185
s32 s16_step_towards(s16 *, s16, s16)
Definition math_util_2.c:250
void rsp_set_matrix_gObjectList(s32)
Definition math_util_2.c:1091
f32 func_800416D8(f32 x, f32 z, u16 angle)
Definition math_util_2.c:385
s32 is_within_distance_2d(f32, f32, f32, f32, f32)
Definition math_util_2.c:360
void mtxf_mult_third_column(Mat4, f32)
Definition math_util_2.c:939
s32 u16_step_up_towards(u16 *, u16, u16)
Definition math_util_2.c:130
f32 func_80041724(f32, f32, u16)
Definition math_util_2.c:392
void mtxf_mult_first_column(Mat4, f32)
Definition math_util_2.c:927
void operator_and_not(s32 *, s32)
Definition math_util_2.c:29
void rsp_set_matrix_transformation_inverted_x_y_orientation(Vec3f, Vec3su, f32)
Definition math_util_2.c:1066
void set_matrix_hud_screen(void)
Definition math_util_2.c:631
s32 func_80041658(f32, f32)
Definition math_util_2.c:373
void mtxf_u16_rotate_z(Mat4, u16)
Definition math_util_2.c:507
s32 func_800416AC(f32, f32)
Definition math_util_2.c:381
s32 s32_step_up_towards(s32 *, s32, s32)
Definition math_util_2.c:89
void set_transform_matrix(Mat4 dest, Vec3f orientationVector, Vec3f positionVector, u16 rotationAngle, f32 scaleFactor)
Definition math_util_2.c:945
s32 s16_step_down_towards_alternate(s16 *, s16, s16 *)
Definition math_util_2.c:237
s32 f32_step_down_towards(f32 *, f32, f32)
Definition math_util_2.c:76
void vec3f_rotate_x_y(Vec3f, Vec3f, Vec3s)
Definition math_util_2.c:1016
s32 s32_step_down_towards_alternate(s32 *, s32, s32 *)
Definition math_util_2.c:211
void func_80042330(s32, s32, u16, f32)
Definition math_util_2.c:692
s32 u16_step_down_towards(u16 *, s32, s32)
Definition math_util_2.c:157
Vec3f * vec3f_normalize(Vec3f dest)
Definition math_util_2.c:342
void rsp_set_matrix_diff_translation_scale(Vec3f, Vec3f, f32)
Definition math_util_2.c:1055
void func_80042330_unchanged(s32 x, s32 y, u16 angle, f32 scale)
Definition math_util_2.c:712
void func_80041D34(void)
Definition math_util_2.c:609
void mtxf_translation_x_y_rotate_z_scale_x_y(Mat4, s32, s32, u16, f32)
arg1 and arg2 are s32's into floats?!?
Definition math_util_2.c:579
void rsp_set_matrix_transformation(Vec3f, Vec3su, f32)
set the matrix to a transformation matrix
Definition math_util_2.c:1044
void func_8004252C(Mat4, u16, u16)
Definition math_util_2.c:795
void func_800419F8(void)
Definition math_util_2.c:465
s32 f32_step_towards(f32 *, f32, f32)
Definition math_util_2.c:308
void func_80042000(u16)
Definition math_util_2.c:647
bool is_particle_on_screen(Vec3f, Camera *, u16)
Definition math_util_2.c:449
Definition camera.h:27
Definition common_structs.h:147