Mario Kart 64
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#include <camera.h>
Data Fields | |
Vec3f | pos |
Vec3f | lookAt |
Vec3f | up |
Vec3s | rot |
u16 | someBitFlags |
s16 | unk_2C |
s16 | unk_2E |
Vec3f | unk_30 |
Vec3f | unk_3C |
s32 | unk_48 |
s32 | unk_4C |
s32 | unk_50 |
Collision | collision |
UnkCameraInner | unk_94 |
f32 | unk_A0 |
s32 | unk_A4 |
s32 | unk_A8 |
s16 | unk_AC |
s16 | playerId |
s16 | unk_B0 |
s16 | unk_B2 |
f32 | unk_B4 |
size_t | cameraId |
size_t Camera::cameraId |
Collision Camera::collision |
Vec3f Camera::lookAt |
s16 Camera::playerId |
Vec3f Camera::pos |
Vec3s Camera::rot |
u16 Camera::someBitFlags |
s16 Camera::unk_2C |
s16 Camera::unk_2E |
Vec3f Camera::unk_30 |
Vec3f Camera::unk_3C |
s32 Camera::unk_48 |
s32 Camera::unk_4C |
s32 Camera::unk_50 |
UnkCameraInner Camera::unk_94 |
f32 Camera::unk_A0 |
s32 Camera::unk_A4 |
s32 Camera::unk_A8 |
s16 Camera::unk_AC |
s16 Camera::unk_B0 |
s16 Camera::unk_B2 |
f32 Camera::unk_B4 |
Vec3f Camera::up |