Mario Kart 64
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GameUI::Freecam Namespace Reference

Functions

bool IsPlayerValid (const char *string)
 
void RegisterFreecamWidgets ()
 

Variables

static s32 sReadyUpBool = false
 
int32_t controllerType = 0
 
std::unordered_map< int32_t, const char * > controlType = {{ 0, "Mouse/Keyboard" }, { 1, "Controller" }}
 
uint32_t focusPlayer
 
static RegisterMenuInitFunc initFunc (RegisterFreecamWidgets)
 

Function Documentation

◆ IsPlayerValid()

bool GameUI::Freecam::IsPlayerValid ( const char * string)
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◆ RegisterFreecamWidgets()

void GameUI::Freecam::RegisterFreecamWidgets ( )
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Variable Documentation

◆ controllerType

int32_t GameUI::Freecam::controllerType = 0

◆ controlType

std::unordered_map<int32_t, const char*> GameUI::Freecam::controlType = {{ 0, "Mouse/Keyboard" }, { 1, "Controller" }}

◆ focusPlayer

uint32_t GameUI::Freecam::focusPlayer

◆ initFunc

◆ sReadyUpBool

s32 GameUI::Freecam::sReadyUpBool = false
static