Mario Kart 64
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GameUI::Multiplayer Namespace Reference

Functions

void DrawColumn1 (WidgetInfo &info)
 
void DrawColumn2 (WidgetInfo &info)
 
void RegisterMultiplayerWidgets ()
 

Variables

static s32 sConnectedBool = false
 
static s32 sReadyUpBool = false
 
static s32 sCharacter = 0
 
static s32 sCup = 0
 
static RegisterMenuInitFunc initFunc (RegisterMultiplayerWidgets)
 

Function Documentation

◆ DrawColumn1()

void GameUI::Multiplayer::DrawColumn1 ( WidgetInfo & info)
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◆ DrawColumn2()

void GameUI::Multiplayer::DrawColumn2 ( WidgetInfo & info)
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◆ RegisterMultiplayerWidgets()

void GameUI::Multiplayer::RegisterMultiplayerWidgets ( )

Variable Documentation

◆ initFunc

◆ sCharacter

s32 GameUI::Multiplayer::sCharacter = 0
static

◆ sConnectedBool

s32 GameUI::Multiplayer::sConnectedBool = false
static

◆ sCup

s32 GameUI::Multiplayer::sCup = 0
static

◆ sReadyUpBool

s32 GameUI::Multiplayer::sReadyUpBool = false
static