1#ifndef player_controller_H
2#define player_controller_H
s16 D_801656F0
Definition code_80057C60.c:92
f32 Vec3f[3]
Definition common_structs.h:10
s16 cpu_forMarioAndPeach[]
Definition player_controller.c:58
s16 * gListCPUforLuigi[]
Definition player_controller.c:163
s16 * gListCPUforWario[]
Definition player_controller.c:175
s16 * gListCPUforDk[]
Definition player_controller.c:172
s16 * gListCPUforBowser[]
Definition player_controller.c:181
s16 cpu_forWarioAndBowser[]
Definition player_controller.c:130
s16 cpu_forBowserAndToad[]
Definition player_controller.c:156
s16 cpu_forLuigiAndMario[]
Definition player_controller.c:62
s16 cpu_forToadAndYoshi[]
Definition player_controller.c:94
s16 cpu_forBowserAndDk[]
Definition player_controller.c:152
s16 cpu_forMarioAndBowser[]
Definition player_controller.c:60
s16 cpu_forBowserAndPeach[]
Definition player_controller.c:158
s16 cpu_forLuigi[]
Definition player_controller.c:31
s16 cpu_forMarioAndLuigi[]
Definition player_controller.c:48
s16 cpu_forPeachAndDk[]
Definition player_controller.c:138
s16 cpu_forToadAndLuigi[]
Definition player_controller.c:92
s16 cpu_forDkAndWario[]
Definition player_controller.c:112
s16 cpu_forBowserAndLuigi[]
Definition player_controller.c:148
s16 cpu_forLuigiAndYoshi[]
Definition player_controller.c:64
s16 cpu_forLuigiAndPeach[]
Definition player_controller.c:72
s16 cpu_forYoshiAndLuigi[]
Definition player_controller.c:78
s16 cpu_forWario[]
Definition player_controller.c:39
s16 cpu_forMarioAndWario[]
Definition player_controller.c:56
s16 cpu_forToadAndMario[]
Definition player_controller.c:90
s16 cpu_forWarioAndPeach[]
Definition player_controller.c:128
s16 cpu_forToadAndDk[]
Definition player_controller.c:96
s16 cpu_forToadAndBowser[]
Definition player_controller.c:102
s16 cpu_forPeachAndWario[]
Definition player_controller.c:140
s16 cpu_forLuigiAndDk[]
Definition player_controller.c:68
s16 cpu_forYoshiAndToad[]
Definition player_controller.c:80
s16 ** cpu_forTwoPlayer[]
Definition player_controller.c:186
s16 cpu_forBowserAndMario[]
Definition player_controller.c:146
s16 cpu_forDkAndToad[]
Definition player_controller.c:108
s16 cpu_forLuigiAndToad[]
Definition player_controller.c:66
s16 cpu_forWarioAndToad[]
Definition player_controller.c:126
s16 cpu_forYoshiAndPeach[]
Definition player_controller.c:86
s16 cpu_forToadAndPeach[]
Definition player_controller.c:100
s16 cpu_forToadAndWario[]
Definition player_controller.c:98
s16 cpu_forBowserAndYoshi[]
Definition player_controller.c:150
s16 cpu_forDkAndPeach[]
Definition player_controller.c:114
s16 cpu_forPeach[]
Definition player_controller.c:41
s16 cpu_forBowserAndWario[]
Definition player_controller.c:154
s16 cpu_forYoshiAndMario[]
Definition player_controller.c:76
s16 cpu_forWarioAndDk[]
Definition player_controller.c:124
s16 cpu_forToad[]
Definition player_controller.c:35
s16 cpu_forPeachAndYoshi[]
Definition player_controller.c:136
s16 * gListCPUforPeach[]
Definition player_controller.c:178
s16 cpu_forYoshi[]
Definition player_controller.c:33
s16 cpu_forDkAndYoshi[]
Definition player_controller.c:110
s16 cpu_forLuigiAndWario[]
Definition player_controller.c:70
s16 cpu_forWarioAndYoshi[]
Definition player_controller.c:122
s16 cpu_forYoshiAndWario[]
Definition player_controller.c:84
s16 cpu_forYoshiAndDk[]
Definition player_controller.c:82
s16 cpu_forPeachAndBowser[]
Definition player_controller.c:144
s16 cpu_forWarioAndMario[]
Definition player_controller.c:118
s16 cpu_forDk[]
Definition player_controller.c:37
s16 cpu_forMario[]
Definition player_controller.c:29
s16 cpu_forPeachAndMario[]
Definition player_controller.c:132
s16 cpu_forPeachAndLuigi[]
Definition player_controller.c:134
s16 * cpu_forPlayer[]
Definition player_controller.c:45
s16 cpu_forPeachAndToad[]
Definition player_controller.c:142
s16 cpu_forDkAndMario[]
Definition player_controller.c:104
s16 * gListCPUforToad[]
Definition player_controller.c:169
s16 cpu_forBowser[]
Definition player_controller.c:43
s16 * gListCPUforYoshi[]
Definition player_controller.c:166
s16 cpu_forWarioAndLuigi[]
Definition player_controller.c:120
s16 cpu_forDkAndLuigi[]
Definition player_controller.c:106
s16 cpu_forMarioAndYoshi[]
Definition player_controller.c:50
s16 cpu_forLuigiAndBowser[]
Definition player_controller.c:74
s16 * gListCPUforMario[]
Definition player_controller.c:160
s16 cpu_forMarioAndToad[]
Definition player_controller.c:52
s16 cpu_forYoshiAndBowser[]
Definition player_controller.c:88
s16 cpu_forDkAndBowser[]
Definition player_controller.c:116
s16 cpu_forMarioAndDk[]
Definition player_controller.c:54
void func_800371F4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4337
void player_accelerate(Player *)
Definition player_controller.c:3673
void func_80033884(Player *, s32 *, s32 *, s32, s32, s32, s32)
Definition player_controller.c:3781
void func_80029200(Player *, s8)
Definition player_controller.c:733
void func_8002AE38(Player *, s8, f32, f32, f32, f32)
Definition player_controller.c:1325
void func_8002BF4C(Player *, s8)
Definition player_controller.c:1701
void detect_triple_a_combo_a_pressed(Player *)
Definition player_controller.c:3209
void apply_effect(Player *, s8, s8)
Definition player_controller.c:1974
void func_8002A704(Player *, s8)
Definition player_controller.c:1137
void func_80036CB4(Player *)
Definition player_controller.c:4259
void player_decelerate(Player *, f32)
Definition player_controller.c:3713
void set_player_height(Player *)
Definition player_controller.c:2419
void apply_cpu_turn(Player *, s16)
Definition player_controller.c:4176
void func_8002C11C(Player *)
Definition player_controller.c:1749
void player_accelerate_global(Player *, s32)
Definition player_controller.c:3724
void detect_triple_a_combo_a_released(Player *)
Definition player_controller.c:3149
void func_80033AE0(Player *, struct Controller *, s8)
Definition player_controller.c:3857
void control_cpu_movement(Player *, Camera *, s8, s8)
void func_8002A194(Player *, f32, f32, f32)
Definition player_controller.c:1018
void func_80029158(void)
Definition player_controller.c:715
void player_accelerate_during_start_sequence(Player *)
Definition player_controller.c:3598
void apply_sound_effect(Player *, s8, s8)
void func_800291F8(void)
Definition player_controller.c:730
void func_80037A4C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4479
void update_player_environment_and_hazard_state(Player *, s8)
Definition player_controller.c:1814
void player_decelerate_during_start_sequence(Player *, f32)
Definition player_controller.c:3654
void func_80037BB4(Player *player, Vec3f)
Definition player_controller.c:4506
void func_8002C954(Player *, s8, Vec3f)
Definition player_controller.c:1913
void func_80036DB4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4278
f32 func_80030150(Player *, s8)
Definition player_controller.c:2956
void func_8002B9CC(Player *, s8, s32)
void func_8002934C(Player *, Camera *, s8, s8)
Definition player_controller.c:763
void func_80028864(Player *, Camera *, s8, s8)
Definition player_controller.c:553
void func_8002B5C0(Player *, s8, s8)
void func_8002A79C(Player *, s8)
Definition player_controller.c:1148
void func_8002FE84(Player *, f32)
Definition player_controller.c:2909
void func_80037614(Player *, Vec3f, Vec3f)
Definition player_controller.c:4398
void func_80028F70(void)
Definition player_controller.c:686
void func_80029150(void)
Definition player_controller.c:712
void player_decelerate_alternative(Player *, f32)
Definition player_controller.c:3382
void func_800291E8(void)
Definition player_controller.c:724
void func_80033850(Player *, f32)
Definition player_controller.c:3774
void func_8002FCA8(Player *, s8)
Definition player_controller.c:2865
void handle_a_press_for_all_players_during_race(void)
Definition player_controller.c:4673
void func_80037CFC(Player *, struct Controller *, s8)
Definition player_controller.c:4545
void func_8002AB70(Player *)
Definition player_controller.c:1266
void func_8002E594(Player *, Camera *, s8, s8)
void func_8002C17C(Player *, s8)
Definition player_controller.c:1763
void func_80027EDC(Player *, s8)
Definition player_controller.c:242
void player_accelerate_alternative(Player *)
Definition player_controller.c:3269
void func_8002AE30(void)
Definition player_controller.c:1322
void func_8002F730(Player *player, Camera *camera, s8 arg2, s8 playerId)
void func_8003777C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4425
void func_80033A40(Player *, s32 *, s32 *, s32, s32, s32, f32)
Definition player_controller.c:3838
void func_8002AAC0(Player *)
Definition player_controller.c:1244
void func_8002D028(Player *, s8)
Definition player_controller.c:2046
void func_800339C4(Player *, s32 *, s32, s32, f32)
Definition player_controller.c:3821
void func_80038BE4(Player *, s16)
Definition player_controller.c:4839
void player_decelerate_global(Player *, f32, s32)
Definition player_controller.c:3762
void func_8002D268(Player *, Camera *, s8, s8)
void kart_hop(Player *)
Definition player_controller.c:1217
void func_800378E8(Player *, Vec3f, Vec3f)
Definition player_controller.c:4452
void func_80028C44(Player *, Camera *, s8, s8)
Definition player_controller.c:616
void func_800291F0(void)
Definition player_controller.c:727
void func_8002BD58(Player *)
Definition player_controller.c:1670
void func_80028D3C(Player *, Camera *, s8, s8)
Definition player_controller.c:634
void func_800323E4(Player *)
Definition player_controller.c:3528
void detect_triple_b_combo_b_pressed(Player *)
Definition player_controller.c:3467
void func_80028F5C(s32, s32, s32, s32)
void func_80036C5C(Player *)
Definition player_controller.c:4251
s32 get_player_index_for_player(Player *)
Definition player_controller.c:190
void func_8002A5F4(Vec3f, f32, Vec3f, f32, f32)
Definition player_controller.c:1104
void func_80029060(void)
Definition player_controller.c:699
void func_8002AE28(void)
Definition player_controller.c:1319
void func_8002B218(Player *)
Definition player_controller.c:1384
void func_8002AE20(void)
Definition player_controller.c:1316
s16 func_80038534(struct Controller *)
Definition player_controller.c:4732
void func_8002B8A4(Player *, Player *)
Definition player_controller.c:1527
void update_player_kart_hop(Player *)
Definition player_controller.c:3095
void func_80029B4C(Player *, f32, f32, f32)
void func_80038C6C(Player *, Camera *, s8, s8)
void func_80033940(Player *, s32 *, s32, s32, f32)
Definition player_controller.c:3802
void handle_a_press_for_player_during_race(Player *, struct Controller *, s8)
Definition player_controller.c:4644
void func_8002A8A4(Player *, s8)
Definition player_controller.c:1173
void func_8002C7E4(Player *, s8, s8)
Definition player_controller.c:1874
void func_80027DA8(Player *, s8)
Definition player_controller.c:220
s16 func_800388B0(struct Controller *)
Definition player_controller.c:4785
void func_80028E70(Player *, Camera *, s8, s8)
Definition player_controller.c:654
void detect_triple_b_combo_b_released(Player *)
Definition player_controller.c:3406
void func_8002B830(Player *, s8, s8)
Definition player_controller.c:1515
Definition common_structs.h:66
Definition common_structs.h:264