1#ifndef player_controller_H
2#define player_controller_H
s16 D_801656F0
Definition code_80057C60.c:93
f32 Vec3f[3]
Definition common_structs.h:10
s16 cpu_forMarioAndPeach[]
Definition player_controller.c:58
s16 * gListCPUforLuigi[]
Definition player_controller.c:163
s16 * gListCPUforWario[]
Definition player_controller.c:175
s16 * gListCPUforDk[]
Definition player_controller.c:172
s16 * gListCPUforBowser[]
Definition player_controller.c:181
s16 cpu_forWarioAndBowser[]
Definition player_controller.c:130
s16 cpu_forBowserAndToad[]
Definition player_controller.c:156
s16 cpu_forLuigiAndMario[]
Definition player_controller.c:62
s16 cpu_forToadAndYoshi[]
Definition player_controller.c:94
s16 cpu_forBowserAndDk[]
Definition player_controller.c:152
s16 cpu_forMarioAndBowser[]
Definition player_controller.c:60
s16 cpu_forBowserAndPeach[]
Definition player_controller.c:158
s16 cpu_forLuigi[]
Definition player_controller.c:31
s16 cpu_forMarioAndLuigi[]
Definition player_controller.c:48
s16 cpu_forPeachAndDk[]
Definition player_controller.c:138
s16 cpu_forToadAndLuigi[]
Definition player_controller.c:92
s16 cpu_forDkAndWario[]
Definition player_controller.c:112
s16 cpu_forBowserAndLuigi[]
Definition player_controller.c:148
s16 cpu_forLuigiAndYoshi[]
Definition player_controller.c:64
s16 cpu_forLuigiAndPeach[]
Definition player_controller.c:72
s16 cpu_forYoshiAndLuigi[]
Definition player_controller.c:78
s16 cpu_forWario[]
Definition player_controller.c:39
s16 cpu_forMarioAndWario[]
Definition player_controller.c:56
s16 cpu_forToadAndMario[]
Definition player_controller.c:90
s16 cpu_forWarioAndPeach[]
Definition player_controller.c:128
s16 cpu_forToadAndDk[]
Definition player_controller.c:96
s16 cpu_forToadAndBowser[]
Definition player_controller.c:102
s16 cpu_forPeachAndWario[]
Definition player_controller.c:140
s16 cpu_forLuigiAndDk[]
Definition player_controller.c:68
s16 cpu_forYoshiAndToad[]
Definition player_controller.c:80
s16 ** cpu_forTwoPlayer[]
Definition player_controller.c:186
s16 cpu_forBowserAndMario[]
Definition player_controller.c:146
s16 cpu_forDkAndToad[]
Definition player_controller.c:108
s16 cpu_forLuigiAndToad[]
Definition player_controller.c:66
s16 cpu_forWarioAndToad[]
Definition player_controller.c:126
s16 cpu_forYoshiAndPeach[]
Definition player_controller.c:86
s16 cpu_forToadAndPeach[]
Definition player_controller.c:100
s16 cpu_forToadAndWario[]
Definition player_controller.c:98
s16 cpu_forBowserAndYoshi[]
Definition player_controller.c:150
s16 cpu_forDkAndPeach[]
Definition player_controller.c:114
s16 cpu_forPeach[]
Definition player_controller.c:41
s16 cpu_forBowserAndWario[]
Definition player_controller.c:154
s16 cpu_forYoshiAndMario[]
Definition player_controller.c:76
s16 cpu_forWarioAndDk[]
Definition player_controller.c:124
s16 cpu_forToad[]
Definition player_controller.c:35
s16 cpu_forPeachAndYoshi[]
Definition player_controller.c:136
s16 * gListCPUforPeach[]
Definition player_controller.c:178
s16 cpu_forYoshi[]
Definition player_controller.c:33
s16 cpu_forDkAndYoshi[]
Definition player_controller.c:110
s16 cpu_forLuigiAndWario[]
Definition player_controller.c:70
s16 cpu_forWarioAndYoshi[]
Definition player_controller.c:122
s16 cpu_forYoshiAndWario[]
Definition player_controller.c:84
s16 cpu_forYoshiAndDk[]
Definition player_controller.c:82
s16 cpu_forPeachAndBowser[]
Definition player_controller.c:144
s16 cpu_forWarioAndMario[]
Definition player_controller.c:118
s16 cpu_forDk[]
Definition player_controller.c:37
s16 cpu_forMario[]
Definition player_controller.c:29
s16 cpu_forPeachAndMario[]
Definition player_controller.c:132
s16 cpu_forPeachAndLuigi[]
Definition player_controller.c:134
s16 * cpu_forPlayer[]
Definition player_controller.c:45
s16 cpu_forPeachAndToad[]
Definition player_controller.c:142
s16 cpu_forDkAndMario[]
Definition player_controller.c:104
s16 * gListCPUforToad[]
Definition player_controller.c:169
s16 cpu_forBowser[]
Definition player_controller.c:43
s16 * gListCPUforYoshi[]
Definition player_controller.c:166
s16 cpu_forWarioAndLuigi[]
Definition player_controller.c:120
s16 cpu_forDkAndLuigi[]
Definition player_controller.c:106
s16 cpu_forMarioAndYoshi[]
Definition player_controller.c:50
s16 cpu_forLuigiAndBowser[]
Definition player_controller.c:74
s16 * gListCPUforMario[]
Definition player_controller.c:160
s16 cpu_forMarioAndToad[]
Definition player_controller.c:52
s16 cpu_forYoshiAndBowser[]
Definition player_controller.c:88
s16 cpu_forDkAndBowser[]
Definition player_controller.c:116
s16 cpu_forMarioAndDk[]
Definition player_controller.c:54
void func_800371F4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4074
void player_accelerate(Player *)
Definition player_controller.c:3410
void func_80033884(Player *, s32 *, s32 *, s32, s32, s32, s32)
Definition player_controller.c:3518
void func_80029200(Player *, s8)
Definition player_controller.c:453
void func_8002AE38(Player *, s8, f32, f32, f32, f32)
Definition player_controller.c:1045
void func_8002BF4C(Player *, s8)
Definition player_controller.c:1436
void detect_triple_a_combo_a_pressed(Player *)
Definition player_controller.c:2944
void apply_effect(Player *, s8, s8)
Definition player_controller.c:1709
void func_8002A704(Player *, s8)
Definition player_controller.c:857
void func_80036CB4(Player *)
Definition player_controller.c:3996
void player_decelerate(Player *, f32)
Definition player_controller.c:3450
void set_player_height(Player *)
Definition player_controller.c:2154
void apply_cpu_turn(Player *, s16)
Definition player_controller.c:3913
void func_8002C11C(Player *)
Definition player_controller.c:1484
void player_accelerate_global(Player *, s32)
Definition player_controller.c:3461
void detect_triple_a_combo_a_released(Player *)
Definition player_controller.c:2884
void func_80033AE0(Player *, struct Controller *, s8)
Definition player_controller.c:3594
void control_cpu_movement(Player *, Camera *, s8, s8)
void func_8002A194(Player *, f32, f32, f32)
Definition player_controller.c:738
void player_accelerate_during_start_sequence(Player *)
Definition player_controller.c:3335
void func_80037A4C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4216
void update_player_environment_and_hazard_state(Player *, s8)
Definition player_controller.c:1549
void player_decelerate_during_start_sequence(Player *, f32)
Definition player_controller.c:3391
void func_80037BB4(Player *player, Vec3f)
Definition player_controller.c:4243
void func_8002C954(Player *, s8, Vec3f)
Definition player_controller.c:1648
void func_80036DB4(Player *, Vec3f, Vec3f)
Definition player_controller.c:4015
f32 func_80030150(Player *, s8)
Definition player_controller.c:2691
void func_8002B9CC(Player *, s8, s32)
void func_8002934C(Player *, Camera *, s8, s8)
Definition player_controller.c:483
void func_80028864(Player *, Camera *, s8, s8)
Definition player_controller.c:305
void func_8002B5C0(Player *, s8, s8)
void func_8002A79C(Player *, s8)
Definition player_controller.c:868
void func_8002FE84(Player *, f32)
Definition player_controller.c:2644
void func_80037614(Player *, Vec3f, Vec3f)
Definition player_controller.c:4135
void func_80028F70(void)
Definition player_controller.c:435
void player_decelerate_alternative(Player *, f32)
Definition player_controller.c:3118
void func_80033850(Player *, f32)
Definition player_controller.c:3511
void func_8002FCA8(Player *, s8)
Definition player_controller.c:2600
void handle_a_press_for_all_players_during_race(void)
Definition player_controller.c:4410
void func_80037CFC(Player *, struct Controller *, s8)
Definition player_controller.c:4282
void func_8002AB70(Player *)
Definition player_controller.c:986
void func_8002E594(Player *, Camera *, s8, s8)
void func_8002C17C(Player *, s8)
Definition player_controller.c:1498
void func_80027EDC(Player *, s8)
Definition player_controller.c:242
void player_accelerate_alternative(Player *)
Definition player_controller.c:3004
void func_8002AE30(void)
Definition player_controller.c:1042
void func_8002F730(Player *player, Camera *camera, s8 arg2, s8 playerId)
void func_8003777C(Player *, Vec3f, Vec3f)
Definition player_controller.c:4162
void func_80033A40(Player *, s32 *, s32 *, s32, s32, s32, f32)
Definition player_controller.c:3575
void func_8002AAC0(Player *)
Definition player_controller.c:964
void func_8002D028(Player *, s8)
Definition player_controller.c:1781
void func_800339C4(Player *, s32 *, s32, s32, f32)
Definition player_controller.c:3558
void func_80038BE4(Player *, s16)
Definition player_controller.c:4576
void player_decelerate_global(Player *, f32, s32)
Definition player_controller.c:3499
void apply_triggers(Player *, s8, s8)
void func_8002D268(Player *, Camera *, s8, s8)
void kart_hop(Player *)
Definition player_controller.c:937
void func_800378E8(Player *, Vec3f, Vec3f)
Definition player_controller.c:4189
void func_80028C44(Player *, Camera *, s8, s8)
Definition player_controller.c:368
void func_8002BD58(Player *)
Definition player_controller.c:1405
void func_80028D3C(Player *, Camera *, s8, s8)
Definition player_controller.c:386
void func_800323E4(Player *)
Definition player_controller.c:3265
void detect_triple_b_combo_b_pressed(Player *)
Definition player_controller.c:3204
void func_80036C5C(Player *)
Definition player_controller.c:3988
s32 get_player_index_for_player(Player *)
Definition player_controller.c:190
void func_8002A5F4(Vec3f, f32, Vec3f, f32, f32)
Definition player_controller.c:824
void func_8002AE28(void)
Definition player_controller.c:1039
void func_8002B218(Player *)
Definition player_controller.c:1104
void func_8002AE20(void)
Definition player_controller.c:1036
s16 func_80038534(struct Controller *)
Definition player_controller.c:4469
void func_8002B8A4(Player *, Player *)
Definition player_controller.c:1262
void update_player_kart_hop(Player *)
Definition player_controller.c:2830
void func_80029B4C(Player *, f32, f32, f32)
void func_80038C6C(Player *, Camera *, s8, s8)
void func_80033940(Player *, s32 *, s32, s32, f32)
Definition player_controller.c:3539
void handle_a_press_for_player_during_race(Player *, struct Controller *, s8)
Definition player_controller.c:4381
void func_8002A8A4(Player *, s8)
Definition player_controller.c:893
void func_8002C7E4(Player *, s8, s8)
Definition player_controller.c:1609
void func_80027DA8(Player *, s8)
Definition player_controller.c:220
s16 func_800388B0(struct Controller *)
Definition player_controller.c:4522
void func_80028E70(Player *, Camera *, s8, s8)
Definition player_controller.c:406
void detect_triple_b_combo_b_released(Player *)
Definition player_controller.c:3143
void func_8002B830(Player *, s8, s8)
Definition player_controller.c:1250
Definition common_structs.h:66
Definition common_structs.h:264