#include <libultraship.h>
#include <libultra/gbi.h>
#include <align_asset_macro.h>
Go to the source code of this file.
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static const | ALIGN_ASSET (2) char d_course_rainbow_road_dl_0[] = "__OTR__rainbow_road_data/rainbow_road_data_seg6_gfx_0" |
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◆ ALIGN_ASSET()
static const ALIGN_ASSET |
( |
2 | | ) |
= "__OTR__rainbow_road_data/rainbow_road_data_seg6_gfx_0" |
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static |
◆ d_course_rainbow_road_neon_boo_tlut_list
const char* d_course_rainbow_road_neon_boo_tlut_list[] |
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static |
Initial value:= {
gTLUTRainbowRoadNeonBoo1,
gTLUTRainbowRoadNeonBoo2,
gTLUTRainbowRoadNeonBoo3,
gTLUTRainbowRoadNeonBoo4,
gTLUTRainbowRoadNeonBoo5,
}
◆ d_course_rainbow_road_neon_mario_tlut_list
const char* d_course_rainbow_road_neon_mario_tlut_list[] |
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static |
Initial value:= {
gTLUTRainbowRoadNeonMario1,
gTLUTRainbowRoadNeonMario2,
gTLUTRainbowRoadNeonMario3,
gTLUTRainbowRoadNeonMario4,
gTLUTRainbowRoadNeonMario5,
}
◆ d_course_rainbow_road_neon_mushroom_tlut_list
const char* d_course_rainbow_road_neon_mushroom_tlut_list[] |
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static |
Initial value:= {
gTLUTRainbowRoadNeonMushroom1,
gTLUTRainbowRoadNeonMushroom2,
gTLUTRainbowRoadNeonMushroom3,
gTLUTRainbowRoadNeonMushroom4,
gTLUTRainbowRoadNeonMushroom5,
}
◆ d_course_rainbow_road_static_textures
const char* d_course_rainbow_road_static_textures[] |
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static |
Initial value:= {
gTextureRainbowRoadNeonPeach,
gTextureRainbowRoadNeonLuigi,
gTextureRainbowRoadNeonDonkeyKong,
gTextureRainbowRoadNeonYoshi,
gTextureRainbowRoadNeonBowser,
gTextureRainbowRoadNeonWario,
gTextureRainbowRoadNeonToad,
}
◆ d_course_rainbow_road_static_tluts
const char* d_course_rainbow_road_static_tluts[] |
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static |
Initial value:= {
gTLUTRainbowRoadNeonPeach,
gTLUTRainbowRoadNeonLuigi,
gTLUTRainbowRoadNeonDonkeyKong,
gTLUTRainbowRoadNeonYoshi,
gTLUTRainbowRoadNeonBowser,
gTLUTRainbowRoadNeonWario,
gTLUTRainbowRoadNeonToad,
}