Mario Kart 64
|
#include <SpawnData.h>
Data Fields | ||
Vec3s | pos | |
union { | ||
u16 someId | ||
s16 signedSomeId | ||
}; | ||
union { | ||
u16 someId | ||
s16 signedSomeId | ||
}; | ||
union { ... } ActorSpawnData |
union { ... } ActorSpawnData |
Vec3s ActorSpawnData::pos |
s16 ActorSpawnData::signedSomeId |
u16 ActorSpawnData::someId |