Mario Kart 64
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Drum Struct Reference

#include <internal.h>

Collaboration diagram for Drum:
[legend]

Data Fields

u8 releaseRate
 
u8 pan
 
u8 loaded
 
struct AudioBankSound sound
 
struct AdsrEnvelopeenvelope
 
uint8_t releaseRate
 
uint8_t pan
 
uint8_t loaded
 
AudioBankSound sound
 
AdsrEnvelopeenvelope
 

Field Documentation

◆ envelope [1/2]

struct AdsrEnvelope* Drum::envelope

◆ envelope [2/2]

AdsrEnvelope* Drum::envelope

◆ loaded [1/2]

u8 Drum::loaded

◆ loaded [2/2]

uint8_t Drum::loaded

◆ pan [1/2]

u8 Drum::pan

◆ pan [2/2]

uint8_t Drum::pan

◆ releaseRate [1/2]

u8 Drum::releaseRate

◆ releaseRate [2/2]

uint8_t Drum::releaseRate

◆ sound [1/2]

struct AudioBankSound Drum::sound

◆ sound [2/2]

AudioBankSound Drum::sound

The documentation for this struct was generated from the following files: