Mario Kart 64
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Instrument Struct Reference

#include <internal.h>

Collaboration diagram for Instrument:
[legend]

Data Fields

u8 loaded
 
u8 normalRangeLo
 
u8 normalRangeHi
 
u8 releaseRate
 
struct AdsrEnvelopeenvelope
 
struct AudioBankSound lowNotesSound
 
struct AudioBankSound normalNotesSound
 
struct AudioBankSound highNotesSound
 
uint8_t loaded
 
uint8_t normalRangeLo
 
uint8_t normalRangeHi
 
uint8_t releaseRate
 
AdsrEnvelopeenvelope
 
AudioBankSound lowNotesSound
 
AudioBankSound normalNotesSound
 
AudioBankSound highNotesSound
 

Field Documentation

◆ envelope [1/2]

struct AdsrEnvelope* Instrument::envelope

◆ envelope [2/2]

AdsrEnvelope* Instrument::envelope

◆ highNotesSound [1/2]

struct AudioBankSound Instrument::highNotesSound

◆ highNotesSound [2/2]

AudioBankSound Instrument::highNotesSound

◆ loaded [1/2]

u8 Instrument::loaded

◆ loaded [2/2]

uint8_t Instrument::loaded

◆ lowNotesSound [1/2]

struct AudioBankSound Instrument::lowNotesSound

◆ lowNotesSound [2/2]

AudioBankSound Instrument::lowNotesSound

◆ normalNotesSound [1/2]

struct AudioBankSound Instrument::normalNotesSound

◆ normalNotesSound [2/2]

AudioBankSound Instrument::normalNotesSound

◆ normalRangeHi [1/2]

u8 Instrument::normalRangeHi

◆ normalRangeHi [2/2]

uint8_t Instrument::normalRangeHi

◆ normalRangeLo [1/2]

u8 Instrument::normalRangeLo

◆ normalRangeLo [2/2]

uint8_t Instrument::normalRangeLo

◆ releaseRate [1/2]

u8 Instrument::releaseRate

◆ releaseRate [2/2]

uint8_t Instrument::releaseRate

The documentation for this struct was generated from the following files: