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SpaghettiKart
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#include <Track.h>
Data Fields | |
| uint64_t | crc |
| u8 | surfaceType |
| u8 | sectionId |
| u16 | clip |
| u16 | layer |
| Vec3f | location |
A container of models that make up each section of the track The game displays each model depending on the location of the player and the direction they are facing This work is done in render_track_sections()
| u16 TrackSections::clip |
| uint64_t TrackSections::crc |
| u16 TrackSections::layer |
| Vec3f TrackSections::location |
| u8 TrackSections::sectionId |
| u8 TrackSections::surfaceType |