Mario Kart 64
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#include <miniaudio.h>
Data Fields | ||
ma_resampling_backend * | pBackend | |
ma_resampling_backend_vtable * | pBackendVTable | |
void * | pBackendUserData | |
ma_format | format | |
ma_uint32 | channels | |
ma_uint32 | sampleRateIn | |
ma_uint32 | sampleRateOut | |
union { | ||
ma_linear_resampler linear | ||
} | state | |
void * | _pHeap | |
ma_bool32 | _ownsHeap | |
ma_bool32 ma_resampler::_ownsHeap |
void* ma_resampler::_pHeap |
ma_uint32 ma_resampler::channels |
ma_format ma_resampler::format |
ma_linear_resampler ma_resampler::linear |
ma_resampling_backend* ma_resampler::pBackend |
void* ma_resampler::pBackendUserData |
ma_resampling_backend_vtable* ma_resampler::pBackendVTable |
ma_uint32 ma_resampler::sampleRateIn |
ma_uint32 ma_resampler::sampleRateOut |
union { ... } ma_resampler::state |