Mario Kart 64
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toad_kart.h File Reference
#include <libultraship.h>
#include <align_asset_macro.h>
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Functions

static const ALIGN_ASSET (2) char gKartToad000[] = "__OTR__toad_kart/toad_kart_frame001"
 

Variables

static const char * toad_kart_wheels []
 

Function Documentation

◆ ALIGN_ASSET()

static const ALIGN_ASSET ( 2 ) = "__OTR__toad_kart/toad_kart_frame001"
static

Variable Documentation

◆ toad_kart_wheels

const char* toad_kart_wheels[]
static