1#ifndef UPDATE_OBJECTS_H
2#define UPDATE_OBJECTS_H
104void func_80074510(
const char**,
const char*,
size_t,
size_t);
113void func_80074924(s32);
114void func_80074D94(s32);
115void func_80074E28(s32);
116void func_80074EE8(
void);
117void func_80074FD8(s32);
120void func_8007542C(s32);
126void func_80075838(
void);
160void func_800773D8(f32*, s32);
161void func_80077640(
void);
175void func_80078F64(
void);
176void func_80079054(s32);
177void func_80079084(s32);
178void func_800790B4(s32);
179void func_800790E4(s32);
180void func_80079114(s32, s32, s32);
181void func_800791F0(s32, s32);
182void func_800797AC(s32);
183void func_80079860(s32);
184void func_8007993C(s32,
Player*);
185void func_80079A5C(s32,
Player*);
187void func_8007A884(
void);
188void func_8007A88C(s32);
189void func_8007A910(s32);
190void update_object_lakitu(s32);
191void func_8007AA44(s32);
199void func_8007BBBC(s32);
200void func_8007BD04(s32);
201void update_cheep_cheep_race(
void);
202void init_var_cheep_cheep(s32);
203void func_8007BEC8(s32);
204void func_8007BFB0(s32);
205void update_cheep_cheep_ending(
void);
206void update_cheep_cheep(s32);
210void func_8007C4A4(s32);
211void func_8007C550(s32);
212void func_8007C5B4(s32);
213void func_8007C684(s32);
214s32 func_8007C9F8(
void);
215void func_8007CA70(
void);
216void update_boos(
void);
223void func_8007D794(s32);
224s32 func_8007D804(s32);
225void func_8007D8AC(s32);
226void func_8007D8D4(s32, s32);
227void func_8007DA4C(s32);
228void func_8007DA74(s32);
229void func_8007DAF8(s32, s32);
230void update_bat(
void);
232void init_bb_trash_bin(s32);
233void func_8007E00C(s32);
234void update_trash_bin(
void);
239void func_8007E63C(s32);
240void func_8007EC30(s32);
241void func_8007ED6C(s32);
242void func_8007EE5C(s32);
243void func_8007EFBC(s32);
244void func_8007F280(s32);
245void func_8007F544(s32);
246void func_8007F5A8(s32);
247void func_8007F660(s32, s32, s32);
248void func_8007F6C4(s32, s32);
249s32 func_8007F75C(s32);
250void func_8007F8D8(
void);
251void func_8007FA08(s32);
252void func_8007FB48(s32);
253void func_8007FEA4(s32);
254void func_8007FF5C(s32);
255void func_8007FFC0(s32);
256void func_80080078(s32);
257void func_800801FC(s32);
258void func_800802C0(s32);
259void func_80080408(s32);
260void func_80080524(s32);
261void func_800806BC(s32);
262void func_8008078C(s32);
263void func_8008085C(s32);
264void func_800808CC(s32);
265void func_80080A14(s32,
Player*);
266void func_80080A4C(s32, s32);
267void func_80080B28(s32, s32);
268void func_80080DE4(s32);
269void func_80080E8C(s32, s32, s32);
270void func_80080FEC(s32);
271void func_80081080(s32);
272void func_800810F4(s32);
273void func_80081208(
void);
274void func_80081210(
void);
275void func_80081790(s32);
276void func_80081848(s32);
277void func_80081924(s32);
278void func_80081A88(s32);
279void func_80081AFC(s32, s32);
280void func_80081D34(s32);
281void func_800821AC(s32, s32);
282void update_moles(
void);
283void func_8008241C(s32, s32);
284void func_80082714(s32, s32);
285void func_8008275C(s32);
286void update_seagulls(
void);
287void init_ktb_crab(s32);
288void func_80082B34(s32, s32);
289void func_80082C30(s32);
290void func_80082E18(s32);
291void update_crabs(
void);
292void func_80083080(
void);
293void func_8008311C(s32, s32);
294void func_80083248(s32);
295void func_800833D0(s32, s32);
296void func_80083474(s32);
297void func_8008379C(s32);
298void func_80083868(s32);
299void func_80083948(s32);
300void func_80083A94(s32);
301void func_80083B0C(s32);
302void func_80083BE4(s32);
303void func_80083C04(s32);
304void update_snowmen(
void);
309void func_80084430(s32, s32);
310void func_8008453C(s32, s32);
311void func_800845C8(s32, s32);
312void func_80084B7C(s32, s32);
313void func_80085024(
void);
314void func_8008502C(s32, s32);
315void func_80085080(s32);
316void func_800850B0(s32, s32);
317void update_penguins(
void);
318void init_hot_air_balloon(s32);
319void func_80085534(s32);
320void func_80085768(s32);
321void update_hot_air_balloon(
void);
322void func_80085878(s32, s32);
323void func_800859C8(s32, s32);
324void update_chain_chomps(
void);
332void func_80086074(s32, s32);
336void func_8008629C(s32, s32);
337void func_80086424(s32);
338void func_80086528(s32, s32);
339void func_80086604(
void);
340void func_80086700(s32);
341void func_80086940(s32);
342void func_80086C14(s32);
343void func_80086C6C(s32);
s16 D_8016347C
Definition code_80005FD0.c:136
s32 D_80165598
Definition code_80057C60.c:50
s32 D_80165594
Definition code_80057C60.c:49
s8 D_8018D198[NUM_GROUP1_MOLES]
Definition code_80057C60_var.c:63
s16 D_8018D018
Definition code_80057C60_var.c:19
s8 D_8018D1B8[NUM_GROUP3_MOLES]
Definition code_80057C60_var.c:67
s8 D_8018D1A8[NUM_GROUP2_MOLES]
Definition code_80057C60_var.c:65
f32 Vec3f[3]
Definition common_structs.h:10
s16 Vec3s[3]
Definition common_structs.h:15
u8 * gPortraitTextures[]
Definition update_objects.c:121
s32 gPostTimeTrialReplayCannotSave
Definition replays.c:57
Definition common_structs.h:264
s32 func_80073B00(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:937
void func_80073844(s32 objectIndex)
Definition update_objects.c:849
void init_ferry_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1478
void func_80086110(s32 objectIndex, s32 arg1)
Definition update_objects.c:3275
void func_800725E8(s32 objectIndex, s32 arg1, s32 arg2)
Definition update_objects.c:333
s32 func_800738A8(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:859
void func_8007D070(void)
Definition update_objects.c:2796
void update_train_smoke(void)
Definition update_objects.c:1426
void func_80077B14(s32 arg0)
Definition update_objects.c:2151
UNUSED void func_80072974(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:436
void func_80078790(void)
Definition update_objects.c:2303
Vtx D_800E4470[]
Definition update_objects.c:66
void func_80076ED8(s32 objectIndex)
Definition update_objects.c:2037
s32 is_obj_index_flag_status_inactive(s32 objectIndex, s32 arg1)
Definition update_objects.c:239
void func_800729B4(s32 objectIndex, s32 arg1)
Definition update_objects.c:446
UNUSED void func_80072214(s32 objectIndex, s32 arg1)
Definition update_objects.c:227
UNUSED void func_8007274C(s32 objectIndex)
Definition update_objects.c:363
void func_8007661C(void)
Definition update_objects.c:1800
void func_800762DC(Vec3f arg0, f32 arg1)
Definition update_objects.c:1716
void func_8007BB9C(s32 arg0)
Definition update_objects.c:2696
void func_8007D714(s32 arg0)
Definition update_objects.c:2897
s32 func_80075F28(Vec3f arg0, u16 arg1, f32 arg2, s32 arg3)
Definition update_objects.c:1618
void func_80076AEC(s32 objectIndex)
Definition update_objects.c:1935
void func_80075698(s32 objectIndex)
Definition update_objects.c:1388
void func_800722A4(s32 objectIndex, s32 arg1)
Definition update_objects.c:247
void func_800750D8(s32 objectIndex, s32 arg1, Vec3f arg2, s32 arg3, s32 arg4)
Definition update_objects.c:1312
void wrapper_update_boos(void)
Definition update_objects.c:2700
void func_80073998(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:893
void func_8008421C(UNUSED s32 arg0, s32 playerId)
Definition update_objects.c:3082
void func_80073800(s32 objectIndex, s32 arg1)
Definition update_objects.c:841
void func_80073FD4(s32 objectIndex)
Definition update_objects.c:1065
s32 func_8007B040(s32 objectIndex, s32 playerId)
Definition update_objects.c:2408
Vtx D_800E43F0[]
Definition update_objects.c:55
void func_80083F18(s32 objectIndex)
Definition update_objects.c:3044
void func_80085CA0(s32 objectIndex)
Definition update_objects.c:3145
bool func_80073B78(s32 arg0, s32 objectIndex, s16 *arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7)
Definition update_objects.c:947
void clear_object_flag(s32 objectIndex, s32 flag)
Definition update_objects.c:223
void func_80072568(s32 objectIndex, s32 arg1)
Definition update_objects.c:324
void func_80073404(s32 objectIndex, u8 arg1, u8 arg2, Vtx *arg3)
Definition update_objects.c:728
void func_80076884(s32 arg0)
Definition update_objects.c:1866
void func_80078288(s32 objectIndex)
Definition update_objects.c:2228
void func_80074344(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1155
void func_80072C00(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:502
void func_8007601C(s32 objectIndex)
Definition update_objects.c:1638
bool func_80073E18(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
Definition update_objects.c:1012
s16 func_8007AFB0(s32 objectIndex, s32 playerId)
Definition update_objects.c:2388
void func_80075F98(Vec3f arg0, u16 arg1, f32 arg2)
Definition update_objects.c:1628
void func_800769D8(s32 objectIndex)
Definition update_objects.c:1905
u16 * gItemWindowTLUTs[]
Definition update_objects.c:80
void init_object_smoke_particle(s32 objectIndex, Vec3f arg1, s16 arg2)
Definition update_objects.c:1984
void func_8007ABFC(s32 playerId, s32 itemId)
Definition update_objects.c:2344
s32 spawn_ferry_smoke(s32 ferryIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1491
UNUSED void func_800722F8(s32 objectIndex, s32 arg1)
Definition update_objects.c:255
void func_80072428(s32 objectIndex)
Definition update_objects.c:294
s32 func_80071FBC(void)
Definition update_objects.c:156
void func_80075B08(s32 objectIndex)
Definition update_objects.c:1509
void update_neon(void)
Definition update_objects.c:3302
s32 func_80072E54(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:570
void func_8007B34C(s32 playerId)
Definition update_objects.c:2503
void func_800724F8(s32 objectIndex, s32 arg1)
Definition update_objects.c:314
s32 func_8007326C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:685
void spawn_leaf(Vec3f arg0, UNUSED s32 arg1)
Definition update_objects.c:2141
void func_80073DC0(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
Definition update_objects.c:1003
void func_80085F74(s32 objectIndex)
Definition update_objects.c:3226
s32 func_80072AAC(s32 objectIndex, s32 arg1, s32 arg2)
Definition update_objects.c:459
void func_800726CC(s32 objectIndex, s32 arg1)
Definition update_objects.c:351
s32 func_80074118(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1106
UNUSED void func_8007348C(s32 objectIndex, u8 *arg1, u8 arg2, u8 arg3, Vtx *arg4)
Definition update_objects.c:747
void func_80076B7C(void)
Definition update_objects.c:1954
void update_ferries_smoke_particle(void)
Definition update_objects.c:1547
void func_8007E1F4(s32 objectIndex)
Definition update_objects.c:2952
s32 add_unused_obj_index(s32 *listIdx, s32 *nextFree, s32 size)
Definition update_objects.c:167
UNUSED void func_8007369C(s32 objectIndex, s32 arg1)
Definition update_objects.c:809
bool func_80072320(s32 objectIndex, s32 arg1)
Definition update_objects.c:259
UNUSED void func_800739CC(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:897
void func_80074510(const char **lakituTexturePtr, const char *devAddr, size_t vaddr, size_t nbytes)
Definition update_objects.c:1209
void func_80072120(s32 *arg0, s32 arg1)
Definition update_objects.c:201
s32 spawn_train_smoke(s32 trainIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1371
void func_80073600(s32 objectIndex)
Definition update_objects.c:797
UNUSED void func_8007271C(s32 objectIndex, s32 arg1)
Definition update_objects.c:357
void func_80074704(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1256
UNUSED void func_80073568()
Definition update_objects.c:777
void func_800747F0(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1283
void func_8007CEDC(s32 objectIndex)
Definition update_objects.c:2748
u16 * gHudLapTextures[]
Definition update_objects.c:114
void func_800744A0(s32 objectIndex)
Definition update_objects.c:1196
void func_800736E0(s32 objectIndex)
Definition update_objects.c:814
bool func_80073A10(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:903
UNUSED void func_80073D68(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
Definition update_objects.c:994
UNUSED void func_80072998(s32 objectIndex)
Definition update_objects.c:442
void func_800735BC(s32 objectIndex, Gfx *arg1, f32 arg2)
Definition update_objects.c:790
void func_8007E3EC(s32 objectIndex)
Definition update_objects.c:3004
void func_800763CC(s32 objectIndex)
Definition update_objects.c:1738
void set_type_object(s32 objectIndex, s32 arg1)
Definition update_objects.c:450
void func_80075304(Vec3f arg0, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:1335
void func_80076194(s32 objectIndex, Vec3f arg1, f32 arg2, s32 arg3)
Definition update_objects.c:1684
void update_object_neon(s32 objectIndex, s32 id)
Definition update_objects.c:3285
void func_800842C8(void)
Definition update_objects.c:3095
s32 func_8007415C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1110
void func_80076958(s32 objectIndex)
Definition update_objects.c:1893
s32 init_leaf_particle(Vec3f arg0, s32 num)
Definition update_objects.c:2131
void init_obj_neon_mushroom(s32 objectIndex)
Definition update_objects.c:3136
UNUSED void func_800742A8(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1145
s32 func_80076278(Vec3f arg0, f32 arg1, s32 arg2)
Definition update_objects.c:1706
void func_80076DC4(s32 objectIndex)
Definition update_objects.c:2009
s16 func_80072530(s32 objectIndex)
Definition update_objects.c:319
UNUSED void func_80072408(s32 objectIndex)
Definition update_objects.c:290
void object_next_state(s32 objectIndex)
Definition update_objects.c:304
void func_80076F2C(void)
Definition update_objects.c:2044
void func_80075714(s32 objectIndex)
Definition update_objects.c:1403
void func_8007675C(s32 objectIndex, Vec3s arg1, s32 arg2)
Definition update_objects.c:1836
void func_80072D3C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4)
Definition update_objects.c:536
s32 find_unused_obj_index(s32 *arg0)
Definition update_objects.c:126
void delete_object(s32 *objectIndex)
Definition update_objects.c:150
void func_8007381C(s32 objectIndex)
Definition update_objects.c:845
void func_8007266C(s32 objectIndex)
Definition update_objects.c:344
void init_object_smoke_particle2(s32 objectIndex, s32 flameIndex)
Definition update_objects.c:2064
void func_80074894(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1297
s32 func_80073B34(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:941
void func_8007D360(s32 objectIndex, s32 arg1)
Definition update_objects.c:2851
void func_8007E358(s32 objectIndex)
Definition update_objects.c:2993
void update_snowflakes(void)
Definition update_objects.c:2318
UNUSED s32 func_8007281C(s32 objectIndex, s32 arg1)
Definition update_objects.c:391
bool set_and_run_timer_object(s32 objectIndex, s32 timer)
will return true if the timer is done
Definition update_objects.c:372
void func_8007C360(s32 objectIndex, Camera *camera)
Definition update_objects.c:2705
void func_80083FD0(s32 objectIndex, s32 arg1, s32 playerId)
Definition update_objects.c:3063
void func_80085DB8(s32 objectIndex)
Definition update_objects.c:3181
void update_leaf(void)
Definition update_objects.c:2194
void func_800722CC(s32 objectIndex, s32 arg1)
Definition update_objects.c:251
void func_80085E38(s32 objectIndex)
Definition update_objects.c:3190
void func_8007614C(void)
Definition update_objects.c:1676
void func_800748C4(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1302
void func_800786EC(s32 objectIndex)
Definition update_objects.c:2284
void func_80073514(s32 objectIndex)
Definition update_objects.c:771
Vtx D_800E44B0[]
Definition update_objects.c:73
void func_80073FAC(s32 objectIndex)
Definition update_objects.c:1061
bool func_80072354(s32 objectIndex, s32 arg1)
Definition update_objects.c:267
s32 func_80072B48(s32 objectIndex, s32 arg1)
Definition update_objects.c:480
UNUSED bool func_80073ED4(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
Definition update_objects.c:1035
void init_object(s32 objectIndex, s32 arg1)
Definition update_objects.c:279
void consume_item(s32 playerId)
Definition update_objects.c:2359
void func_80085EF8(s32 objectIndex)
Definition update_objects.c:3217
void func_80073F90(s32 objectIndex, s32 arg1)
Definition update_objects.c:1057
void func_80072950(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:430
void func_80077BCC(s32 objectIndex)
Definition update_objects.c:2177
bool func_80073CB0(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:990
void func_80073720(s32 objectIndex)
Definition update_objects.c:819
void func_80085BB4(s32 objectIndex)
Definition update_objects.c:3125
void func_80076538(s32 objectIndex)
Definition update_objects.c:1777
void func_80078220(s32 objectIndex)
Definition update_objects.c:2214
void func_8007E4C4(void)
Definition update_objects.c:3036
bool func_8007375C(s32 objectIndex, s32 arg1)
Definition update_objects.c:824
void func_80077B3C(s32 objectIndex)
Definition update_objects.c:2156
void func_8007634C(s32 objectIndex)
Definition update_objects.c:1726
UNUSED void func_800742EC(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1149
void init_object_leaf_particle(s32 objectIndex, Vec3f arg1, s32 num)
Definition update_objects.c:2092
bool func_80072F88(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:605
void init_train_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1358
void func_80078C70()
Definition update_objects.c:2338
size_t func_80074790(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1272
void func_8007D6A8(s32 objectIndex, s32 arg1)
Definition update_objects.c:2885
UNUSED void func_800734D4()
Definition update_objects.c:758
void func_80076E14(s32 objectIndex)
Definition update_objects.c:2016
void func_8007C420(s32 objectIndex, Player *player, Camera *camera)
Definition update_objects.c:2718
void update_flame_particle(void)
Definition update_objects.c:1957
bool func_8007401C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1073
void func_8007466C(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1239
void init_texture_object(s32 objectIndex, u8 *texture, const char **arg2, u8 arg3, u16 arg4)
Definition update_objects.c:737
f32 D_800E43B0[]
Definition update_objects.c:53
void update_neon_texture(s32 objectIndex)
Definition update_objects.c:761
void func_8007CE0C(s32 objectIndex)
Definition update_objects.c:2729
UNUSED void func_80074014(void)
Definition update_objects.c:1070
void func_8007B254(s32 objectIndex, s32 arg1)
Definition update_objects.c:2475
void func_80075E5C(s32 objectIndex, Vec3f arg1, u16 arg2, f32 arg3, s32 arg4)
Definition update_objects.c:1599
void func_80072180(void)
Definition update_objects.c:210
void init_smoke_particle(Vec3f arg0, UNUSED f32 arg1, s16 arg2)
Definition update_objects.c:2000
void delete_object_wrapper(s32 *arg0)
Definition update_objects.c:197
void func_80073654(s32 objectIndex)
Definition update_objects.c:804
bool is_obj_flag_status_active(s32 objectIndex, s32 arg1)
Definition update_objects.c:231
UNUSED void func_80072A78(s32 objectIndex, s32 arg1)
Definition update_objects.c:454
bool func_800730BC(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:639
void func_80073884(s32 objectIndex)
Definition update_objects.c:854
s32 func_800741B4(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1116
void func_8007DDC0(s32 objectIndex)
Definition update_objects.c:2911
void func_800748F4(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1307
void set_object_timer_state(s32 objectIndex, s32 arg1)
Definition update_objects.c:275
u8 * gItemWindowTextures[]
Definition update_objects.c:97
void func_800744CC(void)
Definition update_objects.c:1200
void func_800724DC(s32 objectIndex)
Definition update_objects.c:310
UNUSED s32 func_800728B0(s32 objectIndex, s32 arg1, s32 arg2)
Definition update_objects.c:411
void init_smoke_particles(s32 arg0)
Definition update_objects.c:2083
s32 func_80076828(Vec3s arg0, s32 arg1)
Definition update_objects.c:1856
void func_80074478(s32 objectIndex)
Definition update_objects.c:1192
u16 * gPortraitTLUTs[]
Definition update_objects.c:117
void func_80075B84(s32 objectIndex)
Definition update_objects.c:1524
void func_800745C8(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1220
void set_object_flag(s32 objectIndex, s32 flag)
Definition update_objects.c:219