1#ifndef UPDATE_OBJECTS_H
2#define UPDATE_OBJECTS_H
106void func_80074510(
const char**,
const char*,
size_t,
size_t);
115void func_80074924(s32);
116void func_80074D94(s32);
117void func_80074E28(s32);
118void func_80074EE8(
void);
119void func_80074FD8(s32);
122void func_8007542C(s32);
128void func_80075838(
void);
162void func_800773D8(f32*, s32);
163void func_80077640(
void);
182void func_80078F64(
void);
183void func_80079054(s32);
184void func_80079084(s32);
185void func_800790B4(s32);
186void func_800790E4(s32);
187void func_80079114(s32, s32, s32);
188void func_800791F0(s32, s32);
189void func_800797AC(s32);
190void func_80079860(s32);
191void func_8007993C(s32,
Player*);
192void func_80079A5C(s32,
Player*);
194void func_8007A884(
void);
195void func_8007A88C(s32);
196void func_8007A910(s32);
197void update_object_lakitu(s32);
198void func_8007AA44(s32);
210void func_8007BBBC(s32);
211void func_8007BD04(s32);
212void update_cheep_cheep_race(
void);
213void init_var_cheep_cheep(s32);
214void func_8007BEC8(s32);
215void func_8007BFB0(s32);
216void update_cheep_cheep_ending(
void);
217void update_cheep_cheep(s32);
221void func_8007C4A4(s32);
222void func_8007C550(s32);
223void func_8007C5B4(s32);
224void func_8007C684(s32);
225s32 func_8007C9F8(
void);
226void func_8007CA70(
void);
227void update_boos(
void);
234void func_8007D794(s32);
235s32 func_8007D804(s32);
236void func_8007D8AC(s32);
237void func_8007D8D4(s32, s32);
238void func_8007DA4C(s32);
239void func_8007DA74(s32);
240void func_8007DAF8(s32, s32);
241void update_bat(
void);
243void init_bb_trash_bin(s32);
244void func_8007E00C(s32);
245void update_trash_bin(
void);
250void func_8007E63C(s32);
251void func_8007EC30(s32);
252void func_8007ED6C(s32);
253void func_8007EE5C(s32);
254void func_8007EFBC(s32);
255void func_8007F280(s32);
256void func_8007F544(s32);
257void func_8007F5A8(s32);
258void func_8007F660(s32, s32, s32);
259void func_8007F6C4(s32, s32);
260s32 func_8007F75C(s32);
261void func_8007F8D8(
void);
262void func_8007FA08(s32);
263void func_8007FB48(s32);
264void func_8007FEA4(s32);
265void func_8007FF5C(s32);
266void func_8007FFC0(s32);
267void func_80080078(s32);
268void func_800801FC(s32);
269void func_800802C0(s32);
270void func_80080408(s32);
271void func_80080524(s32);
272void func_800806BC(s32);
273void func_8008078C(s32);
274void func_8008085C(s32);
275void func_800808CC(s32);
276void func_80080A14(s32,
Player*);
277void func_80080A4C(s32, s32);
278void func_80080B28(s32, s32);
279void func_80080DE4(s32);
280void func_80080E8C(s32, s32, s32);
281void func_80080FEC(s32);
282void func_80081080(s32);
283void func_800810F4(s32);
284void func_80081208(
void);
285void func_80081210(
void);
286void func_80081790(s32);
287void func_80081848(s32);
288void func_80081924(s32);
289void func_80081A88(s32);
290void func_80081AFC(s32, s32);
291void func_80081D34(s32);
292void func_800821AC(s32, s32);
293void update_moles(
void);
294void func_8008241C(s32, s32);
295void func_80082714(s32, s32);
296void func_8008275C(s32);
297void update_seagulls(
void);
298void init_ktb_crab(s32);
299void func_80082B34(s32, s32);
300void func_80082C30(s32);
301void func_80082E18(s32);
302void update_crabs(
void);
303void func_80083080(
void);
304void func_8008311C(s32, s32);
305void func_80083248(s32);
306void func_800833D0(s32, s32);
307void func_80083474(s32);
308void func_8008379C(s32);
309void func_80083868(s32);
310void func_80083948(s32);
311void func_80083A94(s32);
312void func_80083B0C(s32);
313void func_80083BE4(s32);
314void func_80083C04(s32);
315void update_snowmen(
void);
320void func_80084430(s32, s32);
321void func_8008453C(s32, s32);
322void func_800845C8(s32, s32);
323void func_80084B7C(s32, s32);
324void func_80085024(
void);
325void func_8008502C(s32, s32);
326void func_80085080(s32);
327void func_800850B0(s32, s32);
328void update_penguins(
void);
329void init_hot_air_balloon(s32);
330void func_80085534(s32);
331void func_80085768(s32);
332void update_hot_air_balloon(
void);
333void func_80085878(s32, s32);
334void func_800859C8(s32, s32);
335void update_chain_chomps(
void);
343void func_80086074(s32, s32);
347void func_8008629C(s32, s32);
348void func_80086424(s32);
349void func_80086528(s32, s32);
350void func_80086604(
void);
351void func_80086700(s32);
352void func_80086940(s32);
353void func_80086C14(s32);
354void func_80086C6C(s32);
s16 D_8016347C
Definition code_80005FD0.c:133
s32 D_80165598
Definition code_80057C60.c:49
s32 D_80165594
Definition code_80057C60.c:48
s8 D_8018D198[NUM_GROUP1_MOLES]
Definition code_80057C60_var.c:63
s16 D_8018D018
Definition code_80057C60_var.c:19
s8 D_8018D1B8[NUM_GROUP3_MOLES]
Definition code_80057C60_var.c:67
s8 D_8018D1A8[NUM_GROUP2_MOLES]
Definition code_80057C60_var.c:65
f32 Vec3f[3]
Definition common_structs.h:10
s16 Vec3s[3]
Definition common_structs.h:15
#define UNUSED
Definition macros.h:26
struct StarData CloudData
u8 * gPortraitTextures[]
Definition update_objects.c:115
s32 gPostTimeTrialReplayCannotSave
Definition replays.c:57
Definition common_structs.h:264
s32 func_80073B00(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:931
void func_80073844(s32 objectIndex)
Definition update_objects.c:843
void init_ferry_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1472
void func_80086110(s32 objectIndex, s32 arg1)
Definition update_objects.c:4248
void func_800725E8(s32 objectIndex, s32 arg1, s32 arg2)
Definition update_objects.c:327
s32 func_800738A8(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:853
void func_8007D070(void)
Definition update_objects.c:3769
void update_train_smoke(void)
Definition update_objects.c:1420
void func_80077B14(s32 arg0)
Definition update_objects.c:2148
UNUSED void func_80072974(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:430
void func_80077D5C(s32 arg0)
Definition update_objects.c:2211
void func_80078790(void)
Definition update_objects.c:2418
Vtx D_800E4470[]
Definition update_objects.c:60
void func_80076ED8(s32 objectIndex)
Definition update_objects.c:2034
s32 is_obj_index_flag_status_inactive(s32 objectIndex, s32 arg1)
Definition update_objects.c:233
void func_800729B4(s32 objectIndex, s32 arg1)
Definition update_objects.c:440
void update_clouds(s32 arg0, Camera *arg1, CloudData *cloudList)
Definition update_objects.c:2479
UNUSED void func_80072214(s32 objectIndex, s32 arg1)
Definition update_objects.c:221
UNUSED void func_8007274C(s32 objectIndex)
Definition update_objects.c:357
void func_8007661C(void)
Definition update_objects.c:1796
void func_800762DC(Vec3f arg0, f32 arg1)
Definition update_objects.c:1710
void func_8007BB9C(s32 arg0)
Definition update_objects.c:3669
void func_8007D714(s32 arg0)
Definition update_objects.c:3870
s32 func_80075F28(Vec3f arg0, u16 arg1, f32 arg2, s32 arg3)
Definition update_objects.c:1612
void func_80076AEC(s32 objectIndex)
Definition update_objects.c:1932
void func_80075698(s32 objectIndex)
Definition update_objects.c:1382
void func_800722A4(s32 objectIndex, s32 arg1)
Definition update_objects.c:241
void func_800750D8(s32 objectIndex, s32 arg1, Vec3f arg2, s32 arg3, s32 arg4)
Definition update_objects.c:1306
void wrapper_update_boos(void)
Definition update_objects.c:3673
void func_80073998(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:887
void func_8008421C(UNUSED s32 arg0, s32 playerId)
Definition update_objects.c:4055
void func_80073800(s32 objectIndex, s32 arg1)
Definition update_objects.c:835
void func_80073FD4(s32 objectIndex)
Definition update_objects.c:1059
UNUSED void func_80078C68()
Definition update_objects.c:2524
s32 func_8007B040(s32 objectIndex, s32 playerId)
Definition update_objects.c:3381
u8 hard_cpu_gen_random_item(UNUSED s32 arg0, s16 rank)
Definition update_objects.c:3357
Vtx D_800E43F0[]
Definition update_objects.c:49
void func_80083F18(s32 objectIndex)
Definition update_objects.c:4017
void func_80085CA0(s32 objectIndex)
Definition update_objects.c:4118
bool func_80073B78(s32 arg0, s32 objectIndex, s16 *arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7)
Definition update_objects.c:941
void clear_object_flag(s32 objectIndex, s32 flag)
Definition update_objects.c:217
void func_80072568(s32 objectIndex, s32 arg1)
Definition update_objects.c:318
void func_80073404(s32 objectIndex, u8 arg1, u8 arg2, Vtx *arg3)
Definition update_objects.c:722
void func_80076884(s32 arg0)
Definition update_objects.c:1862
void func_80078288(s32 objectIndex)
Definition update_objects.c:2343
void func_80074344(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1149
void func_80072C00(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:496
void func_8007601C(s32 objectIndex)
Definition update_objects.c:1632
bool func_80073E18(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
Definition update_objects.c:1006
s16 func_8007AFB0(s32 objectIndex, s32 playerId)
Definition update_objects.c:3361
void func_80075F98(Vec3f arg0, u16 arg1, f32 arg2)
Definition update_objects.c:1622
u8 gen_random_item(s16 rank, s16 option)
Definition update_objects.c:3285
void func_800769D8(s32 objectIndex)
Definition update_objects.c:1902
u8 gen_random_item_human(UNUSED s16 arg0, s16 rank)
Definition update_objects.c:3345
u16 * gItemWindowTLUTs[]
Definition update_objects.c:74
void init_object_smoke_particle(s32 objectIndex, Vec3f arg1, s16 arg2)
Definition update_objects.c:1981
void func_8007ABFC(s32 playerId, s32 arg1)
Definition update_objects.c:2609
s32 spawn_ferry_smoke(s32 ferryIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1485
UNUSED void func_800722F8(s32 objectIndex, s32 arg1)
Definition update_objects.c:249
void func_80072428(s32 objectIndex)
Definition update_objects.c:288
s32 func_80071FBC(void)
Definition update_objects.c:150
void func_80075B08(s32 objectIndex)
Definition update_objects.c:1503
void update_neon(void)
Definition update_objects.c:4275
s32 func_80072E54(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:564
void func_8007B34C(s32 playerId)
Definition update_objects.c:3476
void func_800724F8(s32 objectIndex, s32 arg1)
Definition update_objects.c:308
s32 func_8007326C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:679
void spawn_leaf(Vec3f arg0, UNUSED s32 arg1)
Definition update_objects.c:2138
void func_80073DC0(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
Definition update_objects.c:997
void func_80085F74(s32 objectIndex)
Definition update_objects.c:4199
s32 func_80072AAC(s32 objectIndex, s32 arg1, s32 arg2)
Definition update_objects.c:453
void func_800726CC(s32 objectIndex, s32 arg1)
Definition update_objects.c:345
void func_80078C70(s32 arg0)
Definition update_objects.c:2527
s32 func_80074118(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1100
UNUSED void func_8007348C(s32 objectIndex, u8 *arg1, u8 arg2, u8 arg3, Vtx *arg4)
Definition update_objects.c:741
void func_80076B7C(void)
Definition update_objects.c:1951
void update_ferries_smoke_particle(void)
Definition update_objects.c:1541
void func_8007E1F4(s32 objectIndex)
Definition update_objects.c:3925
s32 add_unused_obj_index(s32 *listIdx, s32 *nextFree, s32 size)
Definition update_objects.c:161
UNUSED void func_8007369C(s32 objectIndex, s32 arg1)
Definition update_objects.c:803
bool func_80072320(s32 objectIndex, s32 arg1)
Definition update_objects.c:253
UNUSED void func_800739CC(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:891
void func_80074510(const char **lakituTexturePtr, const char *devAddr, size_t vaddr, size_t nbytes)
Definition update_objects.c:1203
void func_80072120(s32 *arg0, s32 arg1)
Definition update_objects.c:195
s32 spawn_train_smoke(s32 trainIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1365
void func_80073600(s32 objectIndex)
Definition update_objects.c:791
UNUSED void func_8007271C(s32 objectIndex, s32 arg1)
Definition update_objects.c:351
void func_80074704(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1250
UNUSED void func_80073568()
Definition update_objects.c:771
void func_800747F0(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1277
void func_8007CEDC(s32 objectIndex)
Definition update_objects.c:3721
u16 * gHudLapTextures[]
Definition update_objects.c:108
void func_800744A0(s32 objectIndex)
Definition update_objects.c:1190
void func_800736E0(s32 objectIndex)
Definition update_objects.c:808
bool func_80073A10(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:897
UNUSED void func_80073D68(s32 objectIndex, s16 *arg1, s16 arg2, s32 arg3)
Definition update_objects.c:988
UNUSED void func_80072998(s32 objectIndex)
Definition update_objects.c:436
void func_800735BC(s32 objectIndex, Gfx *arg1, f32 arg2)
Definition update_objects.c:784
void func_8007E3EC(s32 objectIndex)
Definition update_objects.c:3977
u8 cpu_gen_random_item(UNUSED s32 arg0, s16 rank)
Definition update_objects.c:3353
void func_800763CC(s32 objectIndex)
Definition update_objects.c:1734
void set_type_object(s32 objectIndex, s32 arg1)
Definition update_objects.c:444
void func_80075304(Vec3f arg0, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:1329
void func_80076194(s32 objectIndex, Vec3f arg1, f32 arg2, s32 arg3)
Definition update_objects.c:1678
void update_object_neon(s32 objectIndex, s32 id)
Definition update_objects.c:4258
void func_800842C8(void)
Definition update_objects.c:4068
s32 func_8007415C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1104
void func_80076958(s32 objectIndex)
Definition update_objects.c:1889
s32 init_leaf_particle(Vec3f arg0, s32 num)
Definition update_objects.c:2128
void init_obj_neon_mushroom(s32 objectIndex)
Definition update_objects.c:4109
UNUSED void func_800742A8(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1139
s32 func_80076278(Vec3f arg0, f32 arg1, s32 arg2)
Definition update_objects.c:1700
void func_80076DC4(s32 objectIndex)
Definition update_objects.c:2006
s16 func_80072530(s32 objectIndex)
Definition update_objects.c:313
void func_800788F8(s32 objectIndex, u16 rot, Camera *camera)
Definition update_objects.c:2454
UNUSED void func_80072408(s32 objectIndex)
Definition update_objects.c:284
void object_next_state(s32 objectIndex)
Definition update_objects.c:298
void func_80076F2C(void)
Definition update_objects.c:2041
void func_80075714(s32 objectIndex)
Definition update_objects.c:1397
void func_8007675C(s32 objectIndex, Vec3s arg1, s32 arg2)
Definition update_objects.c:1832
void func_80078170(s32 arg0, Camera *arg1)
Definition update_objects.c:2316
void func_80072D3C(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4)
Definition update_objects.c:530
s32 find_unused_obj_index(s32 *arg0)
Definition update_objects.c:120
void delete_object(s32 *objectIndex)
Definition update_objects.c:144
void func_8007381C(s32 objectIndex)
Definition update_objects.c:839
void func_8007266C(s32 objectIndex)
Definition update_objects.c:338
void init_object_smoke_particle2(s32 objectIndex, s32 flameIndex)
Definition update_objects.c:2061
void func_80074894(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1291
s32 func_80073B34(s32 arg0, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:935
void func_8007D360(s32 objectIndex, s32 arg1)
Definition update_objects.c:3824
void func_8007E358(s32 objectIndex)
Definition update_objects.c:3966
void update_snowflakes(void)
Definition update_objects.c:2433
UNUSED s32 func_8007281C(s32 objectIndex, s32 arg1)
Definition update_objects.c:385
bool set_and_run_timer_object(s32 objectIndex, s32 timer)
will return true if the timer is done
Definition update_objects.c:366
void func_8007C360(s32 objectIndex, Camera *camera)
Definition update_objects.c:3678
void update_stars(s32 arg0, Camera *camera, StarData *starList)
Definition update_objects.c:2491
void func_80083FD0(s32 objectIndex, s32 arg1, s32 playerId)
Definition update_objects.c:4036
void func_80085DB8(s32 objectIndex)
Definition update_objects.c:4154
void update_leaf(void)
Definition update_objects.c:2191
void func_800722CC(s32 objectIndex, s32 arg1)
Definition update_objects.c:245
void func_80085E38(s32 objectIndex)
Definition update_objects.c:4163
void func_8007614C(void)
Definition update_objects.c:1670
void func_800748C4(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1296
void func_800786EC(s32 objectIndex)
Definition update_objects.c:2399
void func_80073514(s32 objectIndex)
Definition update_objects.c:765
Vtx D_800E44B0[]
Definition update_objects.c:67
void func_80073FAC(s32 objectIndex)
Definition update_objects.c:1055
bool func_80072354(s32 objectIndex, s32 arg1)
Definition update_objects.c:261
s32 func_80072B48(s32 objectIndex, s32 arg1)
Definition update_objects.c:474
UNUSED bool func_80073ED4(s32 objectIndex, u16 *arg1, u16 arg2, s32 arg3)
Definition update_objects.c:1029
void init_object(s32 objectIndex, s32 arg1)
Definition update_objects.c:273
void consume_item(s32 playerId)
Definition update_objects.c:2624
void func_80085EF8(s32 objectIndex)
Definition update_objects.c:4190
void func_80073F90(s32 objectIndex, s32 arg1)
Definition update_objects.c:1051
void func_80072950(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3)
Definition update_objects.c:424
void func_80077BCC(s32 objectIndex)
Definition update_objects.c:2174
bool func_80073CB0(s32 objectIndex, s16 *arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:984
void func_80073720(s32 objectIndex)
Definition update_objects.c:813
void func_80085BB4(s32 objectIndex)
Definition update_objects.c:4098
void func_80076538(s32 objectIndex)
Definition update_objects.c:1773
void func_80078220(s32 objectIndex)
Definition update_objects.c:2329
void func_8007E4C4(void)
Definition update_objects.c:4009
bool func_8007375C(s32 objectIndex, s32 arg1)
Definition update_objects.c:818
void func_80077B3C(s32 objectIndex)
Definition update_objects.c:2153
void func_8007634C(s32 objectIndex)
Definition update_objects.c:1720
UNUSED void func_800742EC(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1143
void init_object_leaf_particle(s32 objectIndex, Vec3f arg1, s32 num)
Definition update_objects.c:2089
bool func_80072F88(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:599
void init_train_smoke(s32 objectIndex, Vec3f pos, f32 velocity)
Definition update_objects.c:1352
size_t func_80074790(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1266
void func_8007D6A8(s32 objectIndex, s32 arg1)
Definition update_objects.c:3858
UNUSED void func_800734D4()
Definition update_objects.c:752
void func_80076E14(s32 objectIndex)
Definition update_objects.c:2013
void func_8007C420(s32 objectIndex, Player *player, Camera *camera)
Definition update_objects.c:3691
void update_flame_particle(void)
Definition update_objects.c:1954
bool func_8007401C(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1067
void func_8007466C(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1233
void init_texture_object(s32 objectIndex, u8 *texture, const char **arg2, u8 arg3, u16 arg4)
Definition update_objects.c:731
f32 D_800E43B0[]
Definition update_objects.c:47
void update_neon_texture(s32 objectIndex)
Definition update_objects.c:755
void func_8007CE0C(s32 objectIndex)
Definition update_objects.c:3702
UNUSED void func_80074014(void)
Definition update_objects.c:1064
void func_8007B254(s32 objectIndex, s32 arg1)
Definition update_objects.c:3448
void func_80075E5C(s32 objectIndex, Vec3f arg1, u16 arg2, f32 arg3, s32 arg4)
Definition update_objects.c:1593
void func_80072180(void)
Definition update_objects.c:204
void init_smoke_particle(Vec3f arg0, UNUSED f32 arg1, s16 arg2)
Definition update_objects.c:1997
void delete_object_wrapper(s32 *arg0)
Definition update_objects.c:191
void func_80073654(s32 objectIndex)
Definition update_objects.c:798
bool is_obj_flag_status_active(s32 objectIndex, s32 arg1)
Definition update_objects.c:225
UNUSED void func_80072A78(s32 objectIndex, s32 arg1)
Definition update_objects.c:448
bool func_800730BC(s32 objectIndex, s32 arg1, s32 arg2, s32 arg3, s32 arg4, s32 arg5)
Definition update_objects.c:633
void func_80077E20(s32 objectIndex)
Definition update_objects.c:2230
void func_80073884(s32 objectIndex)
Definition update_objects.c:848
s32 func_800741B4(s32 objectIndex, f32 *arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5, s32 arg6)
Definition update_objects.c:1110
void func_8007DDC0(s32 objectIndex)
Definition update_objects.c:3884
void func_800748F4(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1301
void set_object_timer_state(s32 objectIndex, s32 arg1)
Definition update_objects.c:269
u8 * gItemWindowTextures[]
Definition update_objects.c:91
void func_800744CC(void)
Definition update_objects.c:1194
void func_800724DC(s32 objectIndex)
Definition update_objects.c:304
UNUSED s32 func_800728B0(s32 objectIndex, s32 arg1, s32 arg2)
Definition update_objects.c:405
void init_smoke_particles(s32 arg0)
Definition update_objects.c:2080
s32 func_80076828(Vec3s arg0, s32 arg1)
Definition update_objects.c:1852
void func_80074478(s32 objectIndex)
Definition update_objects.c:1186
u16 * gPortraitTLUTs[]
Definition update_objects.c:111
void func_80075B84(s32 objectIndex)
Definition update_objects.c:1518
void func_800745C8(s32 objectIndex, const char **lakituTexturePtr)
Definition update_objects.c:1214
void set_object_flag(s32 objectIndex, s32 flag)
Definition update_objects.c:213