Mario Kart 64
Loading...
Searching...
No Matches
ChocoMountain.h
Go to the documentation of this file.
1#pragma once
2
3#include <libultraship.h>
4#include "Course.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
16}
17
18class ChocoMountain : public Course {
19public:
20 virtual ~ChocoMountain() = default; // Virtual destructor for proper cleanup in derived classes
21
22 // Constructor
23 explicit ChocoMountain();
24
25// virtual void Load(const char* courseVtx,
26// course_texture* textures, const char* displaylists, size_t dlSize);
27 virtual void Load() override;
28 virtual void LoadTextures() override;
29 virtual void BeginPlay() override;
30 virtual void InitCourseObjects() override;
31 virtual void SomeSounds() override;
32 virtual void WhatDoesThisDo(Player* player, int8_t playerId) override;
33 virtual void WhatDoesThisDoAI(Player* player, int8_t playerId) override;
34 virtual void Render(struct UnkStruct_800DC5EC*) override;
35 virtual void RenderCredits() override;
36 virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) override;
37 virtual void Destroy() override;
38};
const course_texture choco_mountain_textures[]
Definition ChocoMountain.cpp:38
virtual void InitCourseObjects() override
Definition ChocoMountain.cpp:195
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition ChocoMountain.cpp:227
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition ChocoMountain.cpp:293
virtual void SomeSounds() override
Definition ChocoMountain.cpp:207
virtual void Load() override
Definition ChocoMountain.cpp:143
virtual ~ChocoMountain()=default
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition ChocoMountain.cpp:212
virtual void Destroy() override
Definition ChocoMountain.cpp:297
virtual void BeginPlay() override
Definition ChocoMountain.cpp:178
ChocoMountain()
Definition ChocoMountain.cpp:62
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition ChocoMountain.cpp:242
virtual void LoadTextures() override
Definition ChocoMountain.cpp:175
virtual void RenderCredits() override
Definition ChocoMountain.cpp:289
f32 Vec3f[3]
Definition common_structs.h:10
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10