SpaghettiKart
Loading...
Searching...
No Matches
DKJungle.h
Go to the documentation of this file.
1#pragma once
2
3#include <libultraship.h>
4#include "Track.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
15 #include "code_800029B0.h"
17}
18
19class DKJungle : public Track {
20public:
21 // Constructor
22 explicit DKJungle();
23
24// virtual void Load(const char* courseVtx,
25// course_texture* textures, const char* displaylists, size_t dlSize);
26 virtual void Load() override;
27 virtual f32 GetWaterLevel(FVector pos, Collision* collision) override;
28 virtual void BeginPlay() override;
29 virtual void InitTrackObjects() override;
30 virtual void TickTrackObjects() override;
31 virtual void DrawTrackObjects(s32 cameraId) override;
32 virtual void SomeSounds() override;
33 virtual void WhatDoesThisDo(Player* player, int8_t playerId) override;
34 virtual void WhatDoesThisDoAI(Player* player, int8_t playerId) override;
35 virtual void Draw(ScreenContext*) override;
36 virtual void DrawCredits() override;
37 virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) override;
38 virtual void Waypoints(Player* player, int8_t playerId) override;
39 virtual void Tick() override;
40 virtual void DrawTransparency(ScreenContext* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override;
41 virtual void CreditsSpawnActors() override;
42 virtual void Destroy() override;
43};
const course_texture dks_jungle_parkway_textures[]
virtual void InitTrackObjects() override
Definition DKJungle.cpp:193
virtual void Draw(ScreenContext *) override
Definition DKJungle.cpp:261
virtual void DrawCredits() override
Definition DKJungle.cpp:284
virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition DKJungle.cpp:328
virtual void CreditsSpawnActors() override
Definition DKJungle.cpp:479
virtual void Waypoints(Player *player, int8_t playerId) override
Definition DKJungle.cpp:292
virtual void Tick() override
Definition DKJungle.cpp:304
virtual void Destroy() override
Definition DKJungle.cpp:484
virtual f32 GetWaterLevel(FVector pos, Collision *collision) override
Definition DKJungle.cpp:137
DKJungle()
Definition DKJungle.cpp:43
virtual void DrawTrackObjects(s32 cameraId) override
Definition DKJungle.cpp:205
virtual void TickTrackObjects() override
Definition DKJungle.cpp:201
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition DKJungle.cpp:246
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition DKJungle.cpp:288
virtual void SomeSounds() override
Definition DKJungle.cpp:211
virtual void Load() override
Definition DKJungle.cpp:117
virtual void BeginPlay() override
Definition DKJungle.cpp:168
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition DKJungle.cpp:216
f32 Vec3f[3]
Definition common_structs.h:10
Definition common_structs.h:147
Definition CoreMath.h:30
Definition common_structs.h:264
Definition code_800029B0.h:14
Definition course_offsets.h:10