#include <Hedgehog.h>
- pos FVector xyz spawn position
- patrolPoint FVector2D xz patrol to location. Actor automatically calculates the Y value
- behaviour unknown, seems unused.
◆ OHedgehog()
◆ ~OHedgehog()
| OHedgehog::~OHedgehog |
( |
| ) |
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inline |
◆ Draw()
| void OHedgehog::Draw |
( |
s32 | cameraId | ) |
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overridevirtual |
◆ DrawEditorProperties()
| void OHedgehog::DrawEditorProperties |
( |
| ) |
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overridevirtual |
◆ func_8004A870()
| void OHedgehog::func_8004A870 |
( |
s32 | cameraId, |
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s32 | objectIndex, |
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f32 | arg1 ) |
◆ func_800555BC()
| void OHedgehog::func_800555BC |
( |
s32 | objectIndex, |
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|
s32 | cameraId ) |
◆ func_8008311C()
| void OHedgehog::func_8008311C |
( |
s32 | objectIndex, |
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|
s32 | arg1 ) |
◆ func_80083248()
| void OHedgehog::func_80083248 |
( |
s32 | objectIndex | ) |
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◆ func_800833D0()
| void OHedgehog::func_800833D0 |
( |
s32 | objectIndex, |
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s32 | arg1 ) |
◆ func_80083474()
| void OHedgehog::func_80083474 |
( |
s32 | objectIndex | ) |
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◆ GetCount()
| static size_t OHedgehog::GetCount |
( |
| ) |
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inlinestatic |
◆ SetSpawnParams()
◆ Spawn()
◆ Tick()
| void OHedgehog::Tick |
( |
void | | ) |
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overridevirtual |
◆ _count
| size_t OHedgehog::_count = 0 |
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staticprivate |
◆ _idx
◆ PatrolEnd
The documentation for this class was generated from the following files: