#include <Object.h>
◆ ~OObject()
virtual OObject::~OObject |
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virtualdefault |
◆ OObject()
◆ Destroy()
void OObject::Destroy |
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◆ Draw()
void OObject::Draw |
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s32 | cameraId | ) |
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Reimplemented in OBat, OBombKart, OBoos, OChainChomp, OCheepCheep, OCrab, OFlagpole, OGrandPrixBalloons, OHedgehog, OHotAirBalloon, OLakitu, OMole, OPenguin, OPodium, OSeagull, OSnowman, OThwomp, OTrashBin, and OTrophy.
◆ Expire()
◆ Reset()
◆ Tick()
void OObject::Tick |
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void | | ) |
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Reimplemented in OBat, OBombKart, OBoos, OChainChomp, OCheepCheep, OCrab, OFlagpole, OGrandPrixBalloons, OHedgehog, OHotAirBalloon, OLakitu, OMole, OMoleGroup, OPenguin, OPodium, OSeagull, OSnowman, OTrashBin, and OTrophy.
◆ Tick60fps()
void OObject::Tick60fps |
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◆ _objectIndex
s32 OObject::_objectIndex = -1 |
◆ bPendingDestroy
bool OObject::bPendingDestroy = false |
◆ Name
const char* OObject::Name = "" |
◆ uuid
uint8_t OObject::uuid[16] |
The documentation for this class was generated from the following files: