#include <Object.h>
◆ ~OObject()
| virtual OObject::~OObject |
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| ) |
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virtualdefault |
◆ OObject() [1/2]
◆ OObject() [2/2]
◆ Destroy()
| void OObject::Destroy |
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| ) |
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virtual |
◆ Draw()
| void OObject::Draw |
( |
s32 | cameraId | ) |
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virtual |
Reimplemented in OBat, OBombKart, OBoos, OChainChomp, OCheepCheep, OCrab, OFlagpole, OGrandPrixBalloons, OHedgehog, OHotAirBalloon, OLakitu, OMole, OPenguin, OPodium, OSeagull, OSnowman, OThwomp, OTrashBin, and OTrophy.
◆ DrawEditorProperties()
| virtual void OObject::DrawEditorProperties |
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| ) |
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inlinevirtual |
◆ Expire()
◆ GetLocation()
| FVector OObject::GetLocation |
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| ) |
const |
◆ GetRotation()
◆ GetScale()
| FVector OObject::GetScale |
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| ) |
const |
◆ Reset()
◆ Rotate()
◆ SetScale()
| void OObject::SetScale |
( |
FVector | scale | ) |
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◆ SetSpawnParams()
◆ Tick()
| void OObject::Tick |
( |
void | | ) |
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virtual |
Reimplemented in OBat, OBombKart, OBoos, OChainChomp, OCheepCheep, OCrab, OFlagpole, OGrandPrixBalloons, OHedgehog, OHotAirBalloon, OLakitu, OMole, OMoleGroup, OPenguin, OPodium, OSeagull, OSnowman, OTrashBin, and OTrophy.
◆ Tick60fps()
| void OObject::Tick60fps |
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| ) |
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virtual |
◆ Translate()
| void OObject::Translate |
( |
FVector | pos | ) |
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virtual |
◆ _objectIndex
| s32 OObject::_objectIndex = -1 |
◆ bPendingDestroy
| bool OObject::bPendingDestroy = false |
◆ Model
| const char* OObject::Model = "" |
◆ Name
| const char* OObject::Name = "" |
◆ ResourceName
| const char* OObject::ResourceName = "" |
◆ SpawnPos
| FVector OObject::SpawnPos = {0.0f, 0.0f, 0.0f} |
◆ SpawnRot
◆ SpawnScale
| FVector OObject::SpawnScale = {1.0f, 1.0f, 1.0f} |
◆ Speed
| float OObject::Speed = 0.0f |
◆ Triangles
| std::vector<Triangle> OObject::Triangles |
◆ uuid
| uint8_t OObject::uuid[16] |
The documentation for this class was generated from the following files: