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Skyscraper Class Reference

#include <Skyscraper.h>

Inheritance diagram for Skyscraper:
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Collaboration diagram for Skyscraper:
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Public Member Functions

 Skyscraper ()
 
virtual void Load () override
 
virtual void BeginPlay () override
 
virtual void InitTrackObjects () override
 
virtual void SomeSounds () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void Draw (ScreenContext *) override
 
virtual void DrawCredits () override
 
virtual void Waypoints (Player *player, int8_t playerId) override
 
virtual void Destroy () override
 

Constructor & Destructor Documentation

◆ Skyscraper()

Skyscraper::Skyscraper ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void Skyscraper::BeginPlay ( )
overridevirtual
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◆ Destroy()

void Skyscraper::Destroy ( )
overridevirtual

◆ Draw()

void Skyscraper::Draw ( ScreenContext * arg0)
overridevirtual
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◆ DrawCredits()

void Skyscraper::DrawCredits ( )
overridevirtual

◆ InitTrackObjects()

void Skyscraper::InitTrackObjects ( )
overridevirtual

◆ Load()

void Skyscraper::Load ( )
overridevirtual
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◆ SomeSounds()

void Skyscraper::SomeSounds ( )
overridevirtual

◆ Waypoints()

void Skyscraper::Waypoints ( Player * player,
int8_t playerId )
overridevirtual

◆ WhatDoesThisDo()

void Skyscraper::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual

◆ WhatDoesThisDoAI()

void Skyscraper::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual

The documentation for this class was generated from the following files: