#include <Skyscraper.h>
◆ Skyscraper()
| Skyscraper::Skyscraper |
( |
| ) |
|
|
explicit |
◆ BeginPlay()
| void Skyscraper::BeginPlay |
( |
| ) |
|
|
overridevirtual |
◆ Destroy()
| void Skyscraper::Destroy |
( |
| ) |
|
|
overridevirtual |
◆ Draw()
◆ DrawCredits()
| void Skyscraper::DrawCredits |
( |
| ) |
|
|
overridevirtual |
◆ InitTrackObjects()
| void Skyscraper::InitTrackObjects |
( |
| ) |
|
|
overridevirtual |
◆ Load()
| void Skyscraper::Load |
( |
| ) |
|
|
overridevirtual |
◆ SomeSounds()
| void Skyscraper::SomeSounds |
( |
| ) |
|
|
overridevirtual |
◆ Waypoints()
| void Skyscraper::Waypoints |
( |
Player * | player, |
|
|
int8_t | playerId ) |
|
overridevirtual |
◆ WhatDoesThisDo()
| void Skyscraper::WhatDoesThisDo |
( |
Player * | player, |
|
|
int8_t | playerId ) |
|
overridevirtual |
◆ WhatDoesThisDoAI()
| void Skyscraper::WhatDoesThisDoAI |
( |
Player * | player, |
|
|
int8_t | playerId ) |
|
overridevirtual |
The documentation for this class was generated from the following files: