#include <Skyscraper.h>
◆ ~Skyscraper()
virtual Skyscraper::~Skyscraper |
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virtualdefault |
◆ Skyscraper()
Skyscraper::Skyscraper |
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explicit |
◆ BeginPlay()
void Skyscraper::BeginPlay |
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overridevirtual |
◆ Destroy()
void Skyscraper::Destroy |
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overridevirtual |
◆ InitCourseObjects()
void Skyscraper::InitCourseObjects |
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overridevirtual |
◆ Load()
void Skyscraper::Load |
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overridevirtual |
◆ LoadTextures()
void Skyscraper::LoadTextures |
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overridevirtual |
◆ Render()
◆ RenderCredits()
void Skyscraper::RenderCredits |
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overridevirtual |
◆ SomeSounds()
void Skyscraper::SomeSounds |
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overridevirtual |
◆ Waypoints()
void Skyscraper::Waypoints |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
◆ WhatDoesThisDo()
void Skyscraper::WhatDoesThisDo |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
◆ WhatDoesThisDoAI()
void Skyscraper::WhatDoesThisDoAI |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
The documentation for this class was generated from the following files: