32 CVarGetInteger(
"gNoCulling", 0) == 0) {
47 someRot[1] = fakeItemBox->
rot[1];
51 if (fakeItemBox->
state != 2) {
64 mtxf_scale(someMatrix2, fakeItemBox->sizeScaling);
80 if ((fakeItemBox->
rot[1] < 0xAA1) && (fakeItemBox->
rot[1] > 0)) {
81 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
82 }
else if ((fakeItemBox->
rot[1] >= 0x6AA5) && (fakeItemBox->
rot[1] < 0x754E)) {
83 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
84 }
else if ((fakeItemBox->
rot[1] >= 0x38E1) && (fakeItemBox->
rot[1] < 0x438A)) {
85 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
86 }
else if ((fakeItemBox->
rot[1] >= 0xC711) && (fakeItemBox->
rot[1] < 0xD1BA)) {
87 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
104 someMultiplier = 1.0f;
106 someMultiplier = 1.0f - ((thing - 10.0f) * 0.1f);
110 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
114 temp_f2 = 2.0f * thing;
116 someVec[1] = temp_f2;
127 temp_f2_2 = 0.8f * thing;
128 temp_f12 = 0.5f * thing;
129 someVec[0] = temp_f2_2;
130 someVec[1] = 2.3f * thing;
131 someVec[2] = temp_f12;
143 temp_f0_2 = -0.5f * thing;
144 someVec[0] = temp_f2_2;
145 someVec[1] = 1.2f * thing;
146 someVec[2] = temp_f0_2;
158 if (!(fakeItemBox->someTimer & 1)) {
159 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
164 someVec[1] = 1.8f * thing;
165 someVec[2] = -1.0f * thing;
178 temp_f0_3 = -0.8f * thing;
179 someVec[0] = temp_f0_3;
180 someVec[1] = 0.6f * thing;
181 someVec[2] = temp_f0_2;
193 someVec[0] = temp_f0_3;
194 someVec[1] = temp_f2;
195 someVec[2] = temp_f12;
void render_actor_fake_item_box(Camera *camera, struct FakeItemBox *fakeItemBox)
Renders the fake item box actor.
Definition render.inc.c:13
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1099