30 printf(
"[render_actor_fake_item_box] Could not find fake item box for FI, skipping!\n");
40 CVarGetInteger(
"gNoCulling", 0) == 0) {
55 someRot[1] = fakeItemBox->
rot[1];
59 if (fakeItemBox->
state != 2) {
88 if ((fakeItemBox->
rot[1] < 0xAA1) && (fakeItemBox->
rot[1] > 0)) {
89 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
90 }
else if ((fakeItemBox->
rot[1] >= 0x6AA5) && (fakeItemBox->
rot[1] < 0x754E)) {
91 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
92 }
else if ((fakeItemBox->
rot[1] >= 0x38E1) && (fakeItemBox->
rot[1] < 0x438A)) {
93 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
94 }
else if ((fakeItemBox->
rot[1] >= 0xC711) && (fakeItemBox->
rot[1] < 0xD1BA)) {
95 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
112 someMultiplier = 1.0f;
114 someMultiplier = 1.0f - ((thing - 10.0f) * 0.1f);
118 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
122 temp_f2 = 2.0f * thing;
124 someVec[1] = temp_f2;
135 temp_f2_2 = 0.8f * thing;
136 temp_f12 = 0.5f * thing;
137 someVec[0] = temp_f2_2;
138 someVec[1] = 2.3f * thing;
139 someVec[2] = temp_f12;
151 temp_f0_2 = -0.5f * thing;
152 someVec[0] = temp_f2_2;
153 someVec[1] = 1.2f * thing;
154 someVec[2] = temp_f0_2;
167 gDPSetRenderMode(
gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
172 someVec[1] = 1.8f * thing;
173 someVec[2] = -1.0f * thing;
186 temp_f0_3 = -0.8f * thing;
187 someVec[0] = temp_f0_3;
188 someVec[1] = 0.6f * thing;
189 someVec[2] = temp_f0_2;
201 someVec[0] = temp_f0_3;
202 someVec[1] = temp_f2;
203 someVec[2] = temp_f12;
void render_actor_fake_item_box(Camera *camera, struct FakeItemBox *fakeItemBox)
Renders the fake item box actor.
Definition render.inc.c:13
f32 is_within_render_distance(Vec3f cameraPos, Vec3f objectPos, u16 orientationY, f32 minDistance, f32 fov, f32 maxDistance)
Definition math_util.c:1099