Here is a list of all variables with links to the structures/unions they belong to:
- g -
- g : Color, RGB8, RGBA8
- gain : ReverbSettingsEU
- gainDB : ma_hishelf2_config, ma_loshelf2_config, ma_peak2_config
- gainer : ma_spatializer
- gainSmoothTimeInFrames : ma_engine, ma_engine_config, ma_spatializer, ma_spatializer_config
- gainSmoothTimeInMilliseconds : ma_engine_config
- game_code : __OSDir
- game_name : __OSDir
- gameTimes : ProfilerFrameData
- get : ISVDbg
- gfxPool : GfxPool
- gfxTimes : ProfilerFrameData
- ghostDataSaved : struct_8018EE10_entry
- goldenMushroomTimer : ItemWindowObjects
- gp : __OSThreadContext
- grandPrixPoints : SaveInfo
- Gravity : ACloud, AFinishline
- green : RGBA16, RGBA5551, UnkPlayerStruct258
- GreenCollision : TrackEditor::Gizmo
- GreenRotateCollision : TrackEditor::Gizmo
- GreenScaleCollision : TrackEditor::Gizmo