Here is a list of all variables with links to the files they belong to:
- m -
- mario_f3dlite_material_009_lights : model.c
- mario_f3dlite_material_lights : model.c
- mario_kart_wheels : mario_kart.h
- mario_Plane_001_mesh : TestCourse.cpp, data.c, model.c
- mario_Plane_001_mesh_tri_0 : model.c
- mario_Plane_001_mesh_tri_1 : model.c
- mario_Plane_001_mesh_vtx_0 : model.c
- mario_Plane_001_mesh_vtx_1 : TestCourse.cpp, model.c
- mario_Plane_001_mesh_vtx_cull : model.c
- mario_raceway_dls : MarioRaceway.cpp, all_course_offsets.h, course_offsets.c
- mario_raceway_textures : MarioRaceway.cpp, MarioRaceway.h, memory.c
- mat_bush_leaves : track.c, track.h
- mat_castle_door1 : track.c, track.h
- mat_castle_fence : track.c, track.h
- mat_castle_grate : track.c, track.h
- mat_castle_roof1 : track.c, track.h
- mat_castle_wall1 : track.c, track.h
- mat_castle_window1 : track.c, track.h
- mat_cloud_cutout : Cloud.cpp
- mat_ghostship_boat1 : ghostship_model.c, ghostship_model.h
- mat_ghostship_boat2 : ghostship_model.c, ghostship_model.h
- mat_ghostship_boat3 : ghostship_model.c, ghostship_model.h
- mat_ghostship_dark : ghostship_model.c, ghostship_model.h
- mat_ghostship_flag : ghostship_model.c, ghostship_model.h
- mat_ghostship_glass1 : ghostship_model.c, ghostship_model.h
- mat_ghostship_metal1 : ghostship_model.c, ghostship_model.h
- mat_ghostship_sail : ghostship_model.c, ghostship_model.h
- mat_ground__64 : track.h
- mat_ground_black : track.c, track.h
- mat_ground_dock : track.c, track.h
- mat_ground_door1 : track.c, track.h
- mat_ground_f3d_material_001 : track.c
- mat_ground_f3d_material_005 : track.h
- mat_ground_f3d_material_006 : track.c, track.h
- mat_ground_f3d_material_012 : track.h
- mat_ground_f3d_material_013 : track.c, track.h
- mat_ground_f3d_material_014 : track.c
- mat_ground_f3dlite_material_001 : track.c, track.h
- mat_ground_f3dlite_material_009 : track.h
- mat_ground_ground : track.c, track.h
- mat_ground_HM : track.h
- mat_ground_parking : track.c
- mat_ground_path : track.c
- mat_ground_roof1 : track.c, track.h
- mat_ground_sand : track.c, track.h
- mat_ground_sign : track.c
- mat_hm64__64 : powered.c, powered.h
- mat_hm64_HM : powered.c, powered.h
- mat_mario_f3dlite_material : model.c
- mat_mario_f3dlite_material_009 : model.c
- mat_moon_black : track.c, track.h
- mat_moon_eye2 : track.c, track.h
- mat_moon_moon1 : track.c, track.h
- mat_moon_moon2 : track.c, track.h
- mat_moon_teeth : track.c, track.h
- mat_ok64_black : harbour_masters.c, harbour_masters.h
- mat_ok64_f3dlite_material_001 : harbour_masters.c, harbour_masters.h
- mat_ok64_f3dlite_material_002 : harbour_masters.c, harbour_masters.h
- mat_ok64_f3dlite_material_003 : harbour_masters.c, harbour_masters.h
- mat_ok64_white : harbour_masters.c, harbour_masters.h
- mat_powered__64 : powered.h
- mat_powered__64_001 : powered.c
- mat_revert_bush_leaves : track.c, track.h
- mat_revert_castle_door1 : track.c, track.h
- mat_revert_castle_fence : track.c, track.h
- mat_revert_castle_grate : track.c, track.h
- mat_revert_castle_roof1 : track.c, track.h
- mat_revert_castle_wall1 : track.c, track.h
- mat_revert_castle_window1 : track.c, track.h
- mat_revert_ghostship_boat1 : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_boat2 : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_boat3 : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_dark : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_flag : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_glass1 : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_metal1 : ghostship_model.c, ghostship_model.h
- mat_revert_ghostship_sail : ghostship_model.c, ghostship_model.h
- mat_revert_ground__64 : track.h
- mat_revert_ground_black : track.c, track.h
- mat_revert_ground_dock : track.c, track.h
- mat_revert_ground_door1 : track.c, track.h
- mat_revert_ground_f3d_material_001 : track.c
- mat_revert_ground_f3d_material_005 : track.h
- mat_revert_ground_f3d_material_006 : track.c, track.h
- mat_revert_ground_f3d_material_012 : track.h
- mat_revert_ground_f3d_material_013 : track.c, track.h
- mat_revert_ground_f3d_material_014 : track.c
- mat_revert_ground_f3dlite_material_001 : track.c, track.h
- mat_revert_ground_f3dlite_material_009 : track.h
- mat_revert_ground_ground : track.c, track.h
- mat_revert_ground_HM : track.h
- mat_revert_ground_parking : track.c
- mat_revert_ground_path : track.c
- mat_revert_ground_roof1 : track.c, track.h
- mat_revert_ground_sand : track.c, track.h
- mat_revert_ground_sign : track.c
- mat_revert_hm64__64 : powered.c, powered.h
- mat_revert_hm64_HM : powered.c, powered.h
- mat_revert_mario_f3dlite_material : model.c
- mat_revert_mario_f3dlite_material_009 : model.c
- mat_revert_moon_black : track.c, track.h
- mat_revert_moon_eye2 : track.c, track.h
- mat_revert_moon_moon1 : track.c, track.h
- mat_revert_moon_moon2 : track.c, track.h
- mat_revert_moon_teeth : track.c, track.h
- mat_revert_ok64_black : harbour_masters.c, harbour_masters.h
- mat_revert_ok64_f3dlite_material_001 : harbour_masters.c, harbour_masters.h
- mat_revert_ok64_f3dlite_material_002 : harbour_masters.c, harbour_masters.h
- mat_revert_ok64_f3dlite_material_003 : harbour_masters.c, harbour_masters.h
- mat_revert_ok64_white : harbour_masters.c, harbour_masters.h
- mat_revert_powered__64 : powered.h
- mat_revert_powered__64_001 : powered.c
- mat_revert_road_path : track.c, track.h
- mat_revert_ship2_f3d_material_002 : ship2_model.c, ship2_model.h
- mat_revert_ship2_f3d_material_003 : ship2_model.c, ship2_model.h
- mat_revert_ship2_sohSail : ship2_model.c, ship2_model.h
- mat_revert_ship2_wood1_001 : ship2_model.c, ship2_model.h
- mat_revert_ship2_wood2 : ship2_model.c, ship2_model.h
- mat_revert_ship3__2shipLogo : ship3_model.c, ship3_model.h
- mat_revert_ship3_f3d_material_008 : ship3_model.c, ship3_model.h
- mat_revert_ship3_f3dlite_material_003 : ship3_model.c, ship3_model.h
- mat_revert_ship3_flag1 : ship3_model.c, ship3_model.h
- mat_revert_ship3_sail2 : ship3_model.c, ship3_model.h
- mat_revert_ship3_wood2_001 : ship3_model.c, ship3_model.h
- mat_revert_statue_black : track.c, track.h
- mat_revert_statue_f3dlite_material_002 : track.c, track.h
- mat_revert_statue_f3dlite_material_007 : track.c, track.h
- mat_revert_statue_f3dlite_material_009 : track.c, track.h
- mat_revert_statue_flowers : track.c, track.h
- mat_revert_trees_bark1 : track.c, track.h
- mat_revert_trees_leaf1 : track.c, track.h
- mat_revert_water_water1 : track.c, track.h
- mat_revert_water_water2 : track.c, track.h
- mat_revert_wheels_metal1_002 : ship_model.c, ship_model.h
- mat_revert_wheels_tire1_002 : ship_model.c, ship_model.h
- mat_road_path : track.c, track.h
- mat_ship1_black : ship_model.c, ship_model.h
- mat_ship1_black_001 : ship_model.c
- mat_ship1_boat1 : ship_model.c, ship_model.h
- mat_ship1_engine : ship_model.c, ship_model.h
- mat_ship1_engine2 : ship_model.c, ship_model.h
- mat_ship1_flag : ship_model.c, ship_model.h
- mat_ship1_logo : ship_model.c, ship_model.h
- mat_ship1_meat1 : ship_model.c, ship_model.h
- mat_ship1_metal1 : ship_model.c, ship_model.h
- mat_ship1_metal1_001 : ship_model.c
- mat_ship1_sail : ship_model.c, ship_model.h
- mat_ship1_sauce1 : ship_model.c, ship_model.h
- mat_ship1_spag1 : ship_model.c, ship_model.h
- mat_ship1_wood2 : ship_model.c, ship_model.h
- mat_ship2_f3d_material_002 : ship2_model.c, ship2_model.h
- mat_ship2_f3d_material_003 : ship2_model.c, ship2_model.h
- mat_ship2_sohSail : ship2_model.c, ship2_model.h
- mat_ship2_wood1_001 : ship2_model.c, ship2_model.h
- mat_ship2_wood2 : ship2_model.c, ship2_model.h
- mat_ship3__2shipLogo : ship3_model.c, ship3_model.h
- mat_ship3_f3d_material_008 : ship3_model.c, ship3_model.h
- mat_ship3_f3dlite_material_003 : ship3_model.c, ship3_model.h
- mat_ship3_flag1 : ship3_model.c, ship3_model.h
- mat_ship3_sail2 : ship3_model.c, ship3_model.h
- mat_ship3_wood2_001 : ship3_model.c, ship3_model.h
- mat_starship_black : starship_model.c, starship_model.h
- mat_starship_f3dlite_material_008 : starship_model.c, starship_model.h
- mat_starship_flare : starship_model.c, starship_model.h
- mat_starship_glass : starship_model.c, starship_model.h
- mat_starship_starship1 : starship_model.c, starship_model.h
- mat_starship_starship2 : starship_model.c, starship_model.h
- mat_starship_starship3 : starship_model.c, starship_model.h
- mat_statue_black : track.c, track.h
- mat_statue_f3dlite_material_002 : track.c, track.h
- mat_statue_f3dlite_material_007 : track.c, track.h
- mat_statue_f3dlite_material_009 : track.c, track.h
- mat_statue_flowers : track.c, track.h
- mat_trees_bark1 : track.c, track.h
- mat_trees_leaf1 : track.c, track.h
- mat_water_water1 : track.c, track.h
- mat_water_water2 : track.c, track.h
- mat_wheels_metal1_002 : ship_model.c, ship_model.h
- mat_wheels_tire1_002 : ship_model.c, ship_model.h
- memoryPadding : memory.c
- mGameList : GameExtractor.cpp
- minimapDimensions : some_data.c, some_data.h
- moo_moo_farm_dls : MooMooFarm.cpp, all_course_offsets.h, course_offsets.c
- moo_moo_farm_textures : MooMooFarm.cpp, MooMooFarm.h
- moon_ARmosMap_ci8 : track.c, track.h
- moon_ARmosMap_ci8_aligner : track.c
- moon_ARmosMap_pal_rgba16 : track.c, track.h
- moon_ARmosMap_pal_rgba16_aligner : track.c
- moon_moon1_ci8 : track.c, track.h
- moon_moon1_ci8_aligner : track.c
- moon_moon1_pal_rgba16 : track.c, track.h
- moon_moon1_pal_rgba16_aligner : track.c
- moon_moon2_ci8 : track.c, track.h
- moon_moon2_ci8_aligner : track.c
- moon_moon2_pal_rgba16 : track.c, track.h
- moon_moon2_pal_rgba16_aligner : track.c
- moon_moon_mesh : track.c, track.h
- moon_moon_mesh_tri_0 : track.c, track.h
- moon_moon_mesh_tri_1 : track.c, track.h
- moon_moon_mesh_tri_2 : track.c, track.h
- moon_moon_mesh_tri_3 : track.c, track.h
- moon_moon_mesh_tri_4 : track.c, track.h
- moon_moon_mesh_vtx_0 : track.c, track.h
- moon_moon_mesh_vtx_1 : track.c, track.h
- moon_moon_mesh_vtx_2 : track.c, track.h
- moon_moon_mesh_vtx_3 : track.c, track.h
- moon_moon_mesh_vtx_4 : track.c, track.h
- moon_moon_mesh_vtx_cull : track.c, track.h
- moon_teeth1_rgba32 : track.c, track.h
- moon_teeth1_rgba32_aligner : track.c
- moon_window_rgba16 : track.c, track.h
- moon_window_rgba16_aligner : track.c
- mtx : render_objects.c
- mutex : GameAudio.h