|
SpaghettiKart
|
#include "RaceManager.h"#include "AllActors.h"#include "World.h"#include "port/Game.h"#include "engine/editor/Editor.h"#include "engine/editor/SceneManager.h"#include "engine/RandomItemTable.h"#include "render_courses.h"Functions | |
| void | add_triangle_to_collision_mesh (Vtx *vtx1, Vtx *vtx2, Vtx *vtx3, Vtx **outVtx1, Vtx **outVtx2, Vtx **outVtx3) |
| int16_t | RaceManager_GetRandomHumanItem (uint32_t rank) |
| int16_t | RaceManager_GetRandomCPUItem (uint32_t rank) |
Variables | |
| std::unordered_map< uintptr_t, std::shared_ptr< Vtx > > | mirroredVtxCache |
| void add_triangle_to_collision_mesh | ( | Vtx * | vtx1, |
| Vtx * | vtx2, | ||
| Vtx * | vtx3, | ||
| Vtx ** | outVtx1, | ||
| Vtx ** | outVtx2, | ||
| Vtx ** | outVtx3 ) |
| int16_t RaceManager_GetRandomCPUItem | ( | uint32_t | rank | ) |
| int16_t RaceManager_GetRandomHumanItem | ( | uint32_t | rank | ) |
| std::unordered_map<uintptr_t, std::shared_ptr<Vtx> > mirroredVtxCache |