Mario Kart 64
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Properties Struct Reference

#include <Course.h>

Collaboration diagram for Properties:
[legend]

Data Fields

char Name [128]
 
char DebugName [128]
 
char CourseLength [128]
 
int32_t LakituTowType
 
MinimapProps Minimap
 
const char * AIBehaviour
 
float AIMaximumSeparation
 
float AIMinimumSeparation
 
float NearPersp
 
float FarPersp
 
int16_t * AIDistance
 
uint32_t AISteeringSensitivity
 
_struct_gCoursePathSizes_0x10 PathSizes
 
Vec4f CurveTargetSpeed
 
Vec4f NormalTargetSpeed
 
Vec4f D_0D0096B8
 
Vec4f OffTrackTargetSpeed
 
TrackPathPointPathTable [4]
 
TrackPathPointPathTable2 [4]
 
uint8_t * CloudTexture
 
CloudDataClouds
 
CloudDataCloudList
 
SkyboxColours Skybox
 
const course_texturetextures
 
enum MusicSeq Sequence
 
float WaterLevel
 

Field Documentation

◆ AIBehaviour

const char* Properties::AIBehaviour

◆ AIDistance

int16_t* Properties::AIDistance

◆ AIMaximumSeparation

float Properties::AIMaximumSeparation

◆ AIMinimumSeparation

float Properties::AIMinimumSeparation

◆ AISteeringSensitivity

uint32_t Properties::AISteeringSensitivity

◆ CloudList

CloudData* Properties::CloudList

◆ Clouds

CloudData* Properties::Clouds

◆ CloudTexture

uint8_t* Properties::CloudTexture

◆ CourseLength

char Properties::CourseLength[128]

◆ CurveTargetSpeed

Vec4f Properties::CurveTargetSpeed

◆ D_0D0096B8

Vec4f Properties::D_0D0096B8

◆ DebugName

char Properties::DebugName[128]

◆ FarPersp

float Properties::FarPersp

◆ LakituTowType

int32_t Properties::LakituTowType

◆ Minimap

MinimapProps Properties::Minimap

◆ Name

char Properties::Name[128]

◆ NearPersp

float Properties::NearPersp

◆ NormalTargetSpeed

Vec4f Properties::NormalTargetSpeed

◆ OffTrackTargetSpeed

Vec4f Properties::OffTrackTargetSpeed

◆ PathSizes

_struct_gCoursePathSizes_0x10 Properties::PathSizes

◆ PathTable

TrackPathPoint* Properties::PathTable[4]

◆ PathTable2

TrackPathPoint* Properties::PathTable2[4]

◆ Sequence

enum MusicSeq Properties::Sequence

◆ Skybox

SkyboxColours Properties::Skybox

◆ textures

const course_texture* Properties::textures

◆ WaterLevel

float Properties::WaterLevel

The documentation for this struct was generated from the following file: