Mario Kart 64
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KoopaTroopaBeach.h
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1#pragma once
2
3#include <libultraship.h>
4#include "../CoreMath.h"
5#include "Course.h"
6
7#include "World.h"
8
9extern "C" {
13 #include "course_offsets.h"
14 #include "camera.h"
15 #include "data/some_data.h"
16 #include "objects.h"
17 #include "path_spawn_metadata.h"
19}
20
21class KoopaTroopaBeach : public Course {
22public:
23 virtual ~KoopaTroopaBeach() = default; // Virtual destructor for proper cleanup in derived classes
24
25 // Constructor
26 explicit KoopaTroopaBeach();
27
28// virtual void Load(const char* courseVtx,
29// course_texture* textures, const char* displaylists, size_t dlSize);
30 virtual void Load() override;
31 virtual void LoadTextures() override;
32 virtual void BeginPlay() override;
33 virtual void InitCourseObjects() override;
34 virtual void UpdateCourseObjects() override;
35 virtual void RenderCourseObjects(s32 cameraId) override;
36 virtual void SomeSounds() override;
37 virtual void WhatDoesThisDo(Player* player, int8_t playerId) override;
38 virtual void WhatDoesThisDoAI(Player* player, int8_t playerId) override;
39 virtual void Render(struct UnkStruct_800DC5EC*) override;
40 virtual void RenderCredits() override;
41 virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) override;
42 virtual void ScrollingTextures() override;
43 virtual void DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override;
44 virtual void Destroy() override;
45};
const course_texture koopa_troopa_beach_textures[]
Definition KoopaTroopaBeach.cpp:40
virtual void RenderCourseObjects(s32 cameraId) override
Definition KoopaTroopaBeach.cpp:218
virtual void LoadTextures() override
Definition KoopaTroopaBeach.cpp:158
virtual void DrawWater(struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition KoopaTroopaBeach.cpp:311
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition KoopaTroopaBeach.cpp:271
virtual void UpdateCourseObjects() override
Definition KoopaTroopaBeach.cpp:209
virtual void Load() override
Definition KoopaTroopaBeach.cpp:147
virtual void BeginPlay() override
Definition KoopaTroopaBeach.cpp:161
virtual ~KoopaTroopaBeach()=default
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition KoopaTroopaBeach.cpp:241
KoopaTroopaBeach()
Definition KoopaTroopaBeach.cpp:60
virtual void Destroy() override
Definition KoopaTroopaBeach.cpp:352
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition KoopaTroopaBeach.cpp:237
virtual void SomeSounds() override
Definition KoopaTroopaBeach.cpp:232
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition KoopaTroopaBeach.cpp:239
virtual void RenderCredits() override
Definition KoopaTroopaBeach.cpp:267
virtual void InitCourseObjects() override
Definition KoopaTroopaBeach.cpp:206
virtual void ScrollingTextures() override
Definition KoopaTroopaBeach.cpp:275
f32 Vec3f[3]
Definition common_structs.h:10
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10