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KoopaTroopaBeach Class Reference

#include <KoopaTroopaBeach.h>

Inheritance diagram for KoopaTroopaBeach:
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Collaboration diagram for KoopaTroopaBeach:
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Public Member Functions

 KoopaTroopaBeach ()
 
virtual void Load () override
 
virtual void BeginPlay () override
 
virtual void InitTrackObjects () override
 
virtual void TickTrackObjects () override
 
virtual void DrawTrackObjects (s32 cameraId) override
 
virtual void SomeSounds () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void Draw (ScreenContext *) override
 
virtual void DrawCredits () override
 
virtual void SomeCollisionThing (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
 
virtual void Tick () override
 
virtual void DrawTransparency (ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
 
virtual void Destroy () override
 

Constructor & Destructor Documentation

◆ KoopaTroopaBeach()

KoopaTroopaBeach::KoopaTroopaBeach ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void KoopaTroopaBeach::BeginPlay ( )
overridevirtual
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◆ Destroy()

void KoopaTroopaBeach::Destroy ( )
overridevirtual

◆ Draw()

void KoopaTroopaBeach::Draw ( ScreenContext * arg0)
overridevirtual
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◆ DrawCredits()

void KoopaTroopaBeach::DrawCredits ( )
overridevirtual
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◆ DrawTrackObjects()

void KoopaTroopaBeach::DrawTrackObjects ( s32 cameraId)
overridevirtual

◆ DrawTransparency()

void KoopaTroopaBeach::DrawTransparency ( ScreenContext * screen,
uint16_t pathCounter,
uint16_t cameraRot,
uint16_t playerDirection )
overridevirtual
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◆ InitTrackObjects()

void KoopaTroopaBeach::InitTrackObjects ( )
overridevirtual

◆ Load()

void KoopaTroopaBeach::Load ( )
overridevirtual
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◆ SomeCollisionThing()

void KoopaTroopaBeach::SomeCollisionThing ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
overridevirtual
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◆ SomeSounds()

void KoopaTroopaBeach::SomeSounds ( )
overridevirtual
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◆ Tick()

void KoopaTroopaBeach::Tick ( )
overridevirtual
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◆ TickTrackObjects()

void KoopaTroopaBeach::TickTrackObjects ( )
overridevirtual

◆ WhatDoesThisDo()

void KoopaTroopaBeach::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual

◆ WhatDoesThisDoAI()

void KoopaTroopaBeach::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual

The documentation for this class was generated from the following files: