#include <KoopaTroopaBeach.h>
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virtual | ~KoopaTroopaBeach ()=default |
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| KoopaTroopaBeach () |
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virtual void | Load () override |
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virtual void | LoadTextures () override |
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virtual void | BeginPlay () override |
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virtual void | InitCourseObjects () override |
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virtual void | UpdateCourseObjects () override |
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virtual void | RenderCourseObjects (s32 cameraId) override |
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virtual void | SomeSounds () override |
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virtual void | WhatDoesThisDo (Player *player, int8_t playerId) override |
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virtual void | WhatDoesThisDoAI (Player *player, int8_t playerId) override |
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virtual void | Render (struct UnkStruct_800DC5EC *) override |
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virtual void | RenderCredits () override |
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virtual void | SomeCollisionThing (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override |
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virtual void | ScrollingTextures () override |
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virtual void | DrawWater (struct UnkStruct_800DC5EC *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override |
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virtual void | Destroy () override |
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◆ ~KoopaTroopaBeach()
virtual KoopaTroopaBeach::~KoopaTroopaBeach |
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virtualdefault |
◆ KoopaTroopaBeach()
KoopaTroopaBeach::KoopaTroopaBeach |
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explicit |
◆ BeginPlay()
void KoopaTroopaBeach::BeginPlay |
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overridevirtual |
◆ Destroy()
void KoopaTroopaBeach::Destroy |
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overridevirtual |
◆ DrawWater()
void KoopaTroopaBeach::DrawWater |
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struct UnkStruct_800DC5EC * | screen, |
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uint16_t | pathCounter, |
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uint16_t | cameraRot, |
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uint16_t | playerDirection ) |
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overridevirtual |
◆ InitCourseObjects()
void KoopaTroopaBeach::InitCourseObjects |
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overridevirtual |
◆ Load()
void KoopaTroopaBeach::Load |
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overridevirtual |
◆ LoadTextures()
void KoopaTroopaBeach::LoadTextures |
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overridevirtual |
◆ Render()
◆ RenderCourseObjects()
void KoopaTroopaBeach::RenderCourseObjects |
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s32 | cameraId | ) |
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overridevirtual |
◆ RenderCredits()
void KoopaTroopaBeach::RenderCredits |
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overridevirtual |
◆ ScrollingTextures()
void KoopaTroopaBeach::ScrollingTextures |
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overridevirtual |
◆ SomeCollisionThing()
void KoopaTroopaBeach::SomeCollisionThing |
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Player * | player, |
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Vec3f | arg1, |
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Vec3f | arg2, |
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Vec3f | arg3, |
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f32 * | arg4, |
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f32 * | arg5, |
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f32 * | arg6, |
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f32 * | arg7 ) |
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overridevirtual |
◆ SomeSounds()
void KoopaTroopaBeach::SomeSounds |
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overridevirtual |
◆ UpdateCourseObjects()
void KoopaTroopaBeach::UpdateCourseObjects |
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overridevirtual |
◆ WhatDoesThisDo()
void KoopaTroopaBeach::WhatDoesThisDo |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
◆ WhatDoesThisDoAI()
void KoopaTroopaBeach::WhatDoesThisDoAI |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
The documentation for this class was generated from the following files: