Mario Kart 64
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#include <libultraship.h>
#include "CoreMath.h"
#include "engine/courses/Course.h"
#include "objects/Object.h"
#include "Cup.h"
#include "vehicles/Train.h"
#include "vehicles/Car.h"
#include "objects/BombKart.h"
#include "PlayerBombKart.h"
#include "TrainCrossing.h"
#include "objects/Thwomp.h"
#include "objects/Penguin.h"
#include "objects/Seagull.h"
#include "objects/Lakitu.h"
#include <memory>
#include <unordered_map>
#include "Actor.h"
#include "StaticMeshActor.h"
#include "particles/ParticleEmitter.h"
#include "editor/Editor.h"
#include "editor/GameObject.h"
#include "camera.h"
#include "objects.h"
Go to the source code of this file.
Data Structures | |
class | World |
struct | World::Matrix |
Variables | |
World | gWorldInstance |
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extern |