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SpaghettiKart
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#include "PortMenu.h"#include "UIWidgets.h"#include "port/Game.h"#include "ship/window/gui/GuiMenuBar.h"#include "ship/window/gui/GuiElement.h"#include <variant>#include "ship/utils/StringHelper.h"#include <spdlog/fmt/fmt.h>#include <tuple>#include "ResolutionEditor.h"#include "engine/tracks/Track.h"#include "engine/tracks/KalimariDesert.h"#include "engine/tracks/ToadsTurnpike.h"#include "audio/external.h"#include "defines.h"Namespaces | |
| namespace | GameUI |
Variables | |
| s32 | gGamestateNext |
| s32 | gMenuSelection |
| int32_t | GameUI::motionBlurStrength |
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extern |
Data