Mario Kart 64
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#include "PortMenu.h"
#include "UIWidgets.h"
#include "port/Game.h"
#include "window/gui/GuiMenuBar.h"
#include "window/gui/GuiElement.h"
#include <variant>
#include "StringHelper.h"
#include <spdlog/fmt/fmt.h>
#include <tuple>
#include "ResolutionEditor.h"
#include "courses/Course.h"
#include "courses/KalimariDesert.h"
#include "courses/ToadsTurnpike.h"
#include "audio/external.h"
#include "defines.h"
Namespaces | |
namespace | GameUI |
Variables | |
s32 | gGamestateNext |
s32 | gMenuSelection |
int32_t | GameUI::motionBlurStrength |
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extern |
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extern |
Data