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ABowserStatue Class Reference

#include <BowserStatue.h>

Inheritance diagram for ABowserStatue:
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Collaboration diagram for ABowserStatue:
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Public Types

enum  Behaviour : int16_t { DEFAULT , CRUSH }
 

Public Member Functions

virtual ~ABowserStatue ()=default
 
 ABowserStatue (const SpawnParams &params)
 
virtual void Tick () override
 
virtual void Draw (Camera *) override
 
virtual bool IsMod () override
 
- Public Member Functions inherited from AActor
virtual ~AActor ()=default
 
 AActor ()
 
 AActor (SpawnParams params)
 
virtual void SetSpawnParams (SpawnParams &params)
 
virtual void BeginPlay ()
 
virtual void Collision (Player *player, AActor *actor)
 
virtual void VehicleCollision (s32 playerId, Player *player)
 
void SetLocation (FVector pos)
 
virtual void Destroy ()
 
FVector GetLocation () const
 
IRotator GetRotation () const
 
FVector GetScale () const
 
void Translate (FVector pos)
 
void Rotate (IRotator rot)
 
void SetScale (FVector scale)
 
virtual void DrawEditorProperties ()
 

Private Attributes

ABowserStatue::Behaviour mBehaviour
 

Additional Inherited Members

- Data Fields inherited from AActor
s16 Type = 0
 
s16 Flags
 
s16 Unk_04
 
s16 State
 
f32 Unk_08
 
f32 BoundingBoxSize
 
Vec3s Rot = {0, 0, 0}
 
s16 Unk_16
 
Vec3f Pos
 
Vec3f Velocity = {0, 0, 0}
 
Collision Unk30
 
const char * Model = ""
 
uint8_t uuid [16]
 
const char * Name = ""
 
const char * ResourceName = ""
 
FVector SpawnPos = {0.0f, 0.0f, 0.0f}
 
IRotator SpawnRot = {0, 0, 0}
 
FVector SpawnScale = {1.0f, 1.0f, 1.0f}
 
FVector Scale = {1, 1, 1}
 
float Speed = 0.0f
 
std::vector< TriangleTriangles
 
bool bPendingDestroy = false
 

Member Enumeration Documentation

◆ Behaviour

enum ABowserStatue::Behaviour : int16_t
Enumerator
DEFAULT 
CRUSH 

Constructor & Destructor Documentation

◆ ~ABowserStatue()

virtual ABowserStatue::~ABowserStatue ( )
virtualdefault

◆ ABowserStatue()

ABowserStatue::ABowserStatue ( const SpawnParams & params)
explicit

Member Function Documentation

◆ Draw()

void ABowserStatue::Draw ( Camera * camera)
overridevirtual

Reimplemented from AActor.

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◆ IsMod()

bool ABowserStatue::IsMod ( )
overridevirtual

Reimplemented from AActor.

◆ Tick()

void ABowserStatue::Tick ( )
overridevirtual

Reimplemented from AActor.

Field Documentation

◆ mBehaviour

ABowserStatue::Behaviour ABowserStatue::mBehaviour
private

The documentation for this class was generated from the following files: