#include <TankerTruck.h>
◆ ATankerTruck()
ATankerTruck::ATankerTruck |
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f32 | speedA, |
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f32 | speedB, |
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TrackPathPoint * | path, |
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uint32_t | waypoint ) |
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explicit |
◆ ~ATankerTruck()
ATankerTruck::~ATankerTruck |
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inline |
◆ Draw()
void ATankerTruck::Draw |
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Camera * | camera | ) |
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overridevirtual |
◆ GetCount()
static size_t ATankerTruck::GetCount |
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inlinestatic |
◆ IsMod()
bool ATankerTruck::IsMod |
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overridevirtual |
◆ Tick()
void ATankerTruck::Tick |
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overridevirtual |
◆ VehicleCollision()
void ATankerTruck::VehicleCollision |
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s32 | playerId, |
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Player * | player ) |
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overridevirtual |
◆ _count
size_t ATankerTruck::_count = 0 |
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staticprivate |
◆ ActorIndex
s16 ATankerTruck::ActorIndex |
◆ Index
size_t ATankerTruck::Index |
◆ Position
Vec3f ATankerTruck::Position |
◆ Rotation
Vec3s ATankerTruck::Rotation |
◆ SomeArg3
f32 ATankerTruck::SomeArg3 = 55.0f |
◆ SomeArg4
f32 ATankerTruck::SomeArg4 = 12.5f |
◆ SomeFlags
s8 ATankerTruck::SomeFlags = 0 |
◆ SomeFlagsTheSequel
s8 ATankerTruck::SomeFlagsTheSequel = 0 |
◆ SomeMultiplierTheSequel
f32 ATankerTruck::SomeMultiplierTheSequel |
◆ SomeType
s16 ATankerTruck::SomeType |
◆ SoundBits
◆ Speed
◆ Type
const char* ATankerTruck::Type |
◆ Velocity
Vec3f ATankerTruck::Velocity |
◆ WaypointIndex
u16 ATankerTruck::WaypointIndex |
The documentation for this class was generated from the following files: