#include <Seagull.h>
- Todo
- unk_0D5 needs to be a struct variable probably. What does it do? Behaviour?
◆ OSeagull()
◆ ~OSeagull()
◆ Draw()
void OSeagull::Draw |
( |
s32 | cameraId | ) |
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overridevirtual |
◆ func_800552BC()
void OSeagull::func_800552BC |
( |
s32 | objectIndex | ) |
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◆ func_8008241C()
void OSeagull::func_8008241C |
( |
s32 | objectIndex, |
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s32 | arg1 ) |
◆ func_80082714()
void OSeagull::func_80082714 |
( |
s32 | objectIndex, |
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s32 | arg1 ) |
◆ func_8008275C()
void OSeagull::func_8008275C |
( |
s32 | objectIndex | ) |
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◆ GetCount()
static size_t OSeagull::GetCount |
( |
| ) |
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inlinestatic |
◆ Tick()
void OSeagull::Tick |
( |
void | | ) |
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overridevirtual |
◆ _count
size_t OSeagull::_count = 0 |
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staticprivate |
◆ _idx
◆ _pos
◆ _toggle
◆ spline
The documentation for this class was generated from the following files: