Mario Kart 64
|
#include <libultraship.h>
#include <libultra/gbi.h>
#include "Seagull.h"
#include <vector>
#include "World.h"
#include "port/Game.h"
#include "macros.h"
#include "main.h"
#include "defines.h"
#include "camera.h"
#include "update_objects.h"
#include "render_objects.h"
#include "actors.h"
#include "code_80057C60.h"
#include "code_80086E70.h"
#include "math_util.h"
#include "math_util_2.h"
#include "code_80005FD0.h"
#include "some_data.h"
#include "ceremony_and_credits.h"
Variables | |
SplineData | D_800E6034 |
SplineData | D_800E60F0 |
SplineData | D_800E61B4 |
SplineData | D_800E6280 |
SplineData * | D_800E633C [] = { &D_800E6034, &D_800E60F0, &D_800E61B4, &D_800E6280 } |
|
extern |
|
extern |
|
extern |
|
extern |
SplineData* D_800E633C[] = { &D_800E6034, &D_800E60F0, &D_800E61B4, &D_800E6280 } |