Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- t -
- TAG_ITEM_ADDR : FrameInterpolation.h
- TAG_LETTER : FrameInterpolation.h
- TAG_OBJECT : FrameInterpolation.h
- TAG_SMOKE_DUST : FrameInterpolation.h
- TASKS_QUEUED : profiler.h
- TATUMS_PER_BEAT : internal.h
- TEMPO_SCALE : internal.h
- temporary_pool_clear() : heap.c, heap.h
- temporary_pools_init() : heap.c, heap.h
- test_course_addr : TestCourse.cpp, data.c
- test_course_data_dl : data.c
- test_course_dls : TestCourse.cpp
- test_course_path : TestCourse.cpp, data.c
- test_course_path2D : TestCourse.cpp
- test_course_textures : Harbour.h, TestCourse.h
- test_course_vertices : vtx.c
- testa : start_game.c
- testaaa : memory.c
- texSegEnd : memory.c
- texSegSize : memory.c
- TEXT_BLUE : defines.h
- TEXT_BLUE_GREEN_RED_CYCLE_1 : defines.h
- TEXT_BLUE_GREEN_RED_CYCLE_2 : defines.h
- text_draw() : menu_items.c, menu_items.h
- text_draw_wide() : menu_items.c, menu_items.h
- TEXT_GREEN : defines.h
- TEXT_MENU_ID : menu_items.h
- text_rainbow_effect() : menu_items.c, menu_items.h
- TEXT_RED : defines.h
- TEXT_YELLOW : defines.h
- texture_green_shell : actors.c
- TEXTURE_LOAD_FIX : mk64.h
- TEXTURE_MAP_MAX : menu_items.h
- texture_red_shell : actors.c
- TEXTURE_SIZE_FIX : mk64.h
- THIRD_PLACE : defines.h
- thread : GameAudio.h
- thread1_idle() : main.c, main.h
- thread3_video() : main.c, main.h
- thread4_audio() : main.c, main.h
- THREAD5_END : profiler.h
- thread5_game_loop() : main.c, main.h
- thread5_iteration() : main.c, main.h
- THREAD5_START : profiler.h
- thread9_crash_screen() : crash_screen.c
- threadStarted : networking.c
- THREE_PLAYERS_SELECTED : defines.h
- thwomp_lights() : render_objects.h
- TIME_TRIAL_1LAP_RECORD : defines.h
- TIME_TRIAL_3LAP_RECORD_1 : defines.h
- TIME_TRIAL_3LAP_RECORD_2 : defines.h
- TIME_TRIAL_3LAP_RECORD_3 : defines.h
- TIME_TRIAL_3LAP_RECORD_4 : defines.h
- TIME_TRIAL_3LAP_RECORD_5 : defines.h
- TIME_TRIAL_DATA_BANSHEE_BOARDWALK : mk64.h
- TIME_TRIAL_DATA_BOWSER_CASTLE : mk64.h
- TIME_TRIAL_DATA_CHOCO_MOUNTAIN : mk64.h
- TIME_TRIAL_DATA_DK_JUNGLE : mk64.h
- TIME_TRIAL_DATA_FRAPPE_SNOWLAND : mk64.h
- TIME_TRIAL_DATA_INDEX : mk64.h
- TIME_TRIAL_DATA_KALAMARI_DESERT : mk64.h
- TIME_TRIAL_DATA_KOOPA_BEACH : mk64.h
- TIME_TRIAL_DATA_LUIGI_RACEWAY : mk64.h
- TIME_TRIAL_DATA_MARIO_RACEWAY : mk64.h
- TIME_TRIAL_DATA_MOO_MOO_FARM : mk64.h
- TIME_TRIAL_DATA_RAINBOW_ROAD : mk64.h
- TIME_TRIAL_DATA_ROYAL_RACEWAY : mk64.h
- TIME_TRIAL_DATA_SHERBET_LAND : mk64.h
- TIME_TRIAL_DATA_TOADS_TURNPIKE : mk64.h
- TIME_TRIAL_DATA_WARIO_STADIUM : mk64.h
- TIME_TRIAL_DATA_YOSHI_VALLEY : mk64.h
- TIME_TRIALS : defines.h
- time_trials_finish_text_render() : menu_items.c, menu_items.h
- Timer_Increment() : Engine.cpp
- Timer_SetValue() : Engine.cpp
- Timer_Update() : Game.cpp
- TOAD : defines.h
- toad_kart_wheels : toad_kart.h
- TOAD_SIZE : defines.h
- toads_turnpike_textures : ToadsTurnpike.cpp, ToadsTurnpike.h
- toFixedInt : macros.h
- toFixedPointMatrix : macros.h
- toFrac : macros.h
- TOGGLE_BTN : SpaghettiGui.cpp
- TOGGLE_PAD_BTN : SpaghettiGui.cpp
- TRAIN_CROSSING_AI_DISTANCE : vehicles.h
- TRAIN_SMOKE_RENDER_DISTANCE : vehicles.h
- TRAIN_TRACK : mk64.h
- TrainSmokeDraw() : Smoke.cpp, Smoke.h
- TrainSmokeTick() : Smoke.cpp, Smoke.h
- TransformVecByMatrix() : EditorMath.cpp, EditorMath.h
- TransformVecDirection() : EditorMath.cpp, EditorMath.h
- translate_thwomp_lights() : render_objects.h
- trees_bark2_rgba32 : track.c, track.h
- trees_bark2_rgba32_aligner : track.c
- trees_leaf_ci4 : track.c, track.h
- trees_leaf_ci4_aligner : track.c
- trees_leaf_pal_rgba16 : track.c, track.h
- trees_leaf_pal_rgba16_aligner : track.c
- trees_map_003_mesh : track.c, track.h
- trees_map_003_mesh_tri_0 : track.c, track.h
- trees_map_003_mesh_tri_1 : track.c, track.h
- trees_map_003_mesh_vtx_0 : track.c, track.h
- trees_map_003_mesh_vtx_1 : track.c, track.h
- trees_map_003_mesh_vtx_cull : track.c, track.h
- TRIG_TABLES : segments.h
- TRIG_TABLES_ROM_START : segments.h
- TRIG_TABLES_SIZE : segments.h
- trigTablesPadding : trig_tables_bss.c
- TRIPLE_GREEN_SHELL : actor_types.h
- TRIPLE_RED_SHELL : actor_types.h
- triple_shell_actor_collide_with_player() : actors_extended.c
- try_remove_destructable_item() : actors.c
- try_rendering_player() : render_player.c, render_player.h
- tweak_path_index_wario_stadium() : code_80005FD0.c, code_80005FD0.h
- TWO_PLAYERS_SELECTED : defines.h