Mario Kart 64
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ToadsTurnpike.cpp File Reference
#include <libultraship.h>
#include <libultra/gbi.h>
#include <vector>
#include <memory>
#include "ToadsTurnpike.h"
#include "World.h"
#include "engine/objects/BombKart.h"
#include "assets/toads_turnpike_data.h"
#include "engine/actors/Finishline.h"
#include "engine/vehicles/Bus.h"
#include "engine/vehicles/Car.h"
#include "engine/vehicles/Truck.h"
#include "engine/vehicles/TankerTruck.h"
#include "engine/vehicles/Utils.h"
#include "main.h"
#include "camera.h"
#include "course_offsets.h"
#include "code_800029B0.h"
#include "render_courses.h"
#include "code_8006E9C0.h"
#include "code_80057C60.h"
#include "defines.h"
#include "math_util.h"
#include "external.h"
#include "code_80005FD0.h"
#include "spawn_players.h"
#include "render_objects.h"
#include "assets/common_data.h"
#include "save.h"
#include "replays.h"
#include "actors.h"
#include "collision.h"
#include "memory.h"
#include "code_80086E70.h"
#include "course.h"
Include dependency graph for ToadsTurnpike.cpp:

Variables

const char * d_course_toads_turnpike_dl_list []
 
s16 currentScreenSection
 
s8 gPlayerCount
 
const course_texture toads_turnpike_textures []
 

Variable Documentation

◆ currentScreenSection

s16 currentScreenSection
extern

◆ d_course_toads_turnpike_dl_list

const char* d_course_toads_turnpike_dl_list[]
extern

◆ gPlayerCount

s8 gPlayerCount
extern

◆ toads_turnpike_textures

const course_texture toads_turnpike_textures[]
Initial value:
= {
{ gTexture645134, 0x052C, 0x0800, 0x0 },
{ gTexture64FE68, 0x0258, 0x1000, 0x0 },
{ gTexture6607C0, 0x0105, 0x0800, 0x0 },
{ gTexture6608C8, 0x0106, 0x0800, 0x0 },
{ gTextureGrass11, 0x01F8, 0x0800, 0x0 },
{ gTextureSignNintendoRed0, 0x02A6, 0x1000, 0x0 },
{ gTextureSignNintendoRed1, 0x02F7, 0x1000, 0x0 },
{ gTexture671A88, 0x012D, 0x0800, 0x0 },
{ gTextureRoad2, 0x02AE, 0x1000, 0x0 },
{ gTextureRoad3, 0x0286, 0x1000, 0x0 },
{ gTextureRoad4, 0x0282, 0x1000, 0x0 },
{ gTextureRoadFinish0, 0x0338, 0x1000, 0x0 },
{ gTextureSignToadYellow, 0x0723, 0x1000, 0x0 },
{ gTextureSignToadGreen, 0x071F, 0x1000, 0x0 },
{ gTextureSignMergingLanes, 0x0118, 0x0800, 0x0 },
{ gTexture65127C, 0x01AB, 0x0800, 0x0 },
{ gTextureRoad5, 0x02B9, 0x1000, 0x0 },
{ gTextureSignToadRed, 0x0610, 0x1000, 0x0 },
{ gTexture668228, 0x0130, 0x0800, 0x0 },
{ 0x00000000, 0x0000, 0x0000, 0x0 },
}