Here is a list of all variables with links to the files they belong to:
- b -
- banshee_boardwalk_dls : BansheeBoardwalk.cpp, all_course_offsets.h, course_offsets.c
- banshee_boardwalk_textures : BansheeBoardwalk.cpp, BansheeBoardwalk.h
- battleProbabilityCurve : update_objects.c
- bCourseGhostDisabled : race_logic.h, replays.c, replays.h, save.h
- bFreecamUseController : freecam.cpp, freecam.h, FreecamWindow.cpp
- big_donut_dls : BigDonut.cpp
- big_donut_textures : BigDonut.cpp, BigDonut.h
- bInMultiPathSection : code_80005FD0.c, waypoints.h
- block_fort_dls : BlockFort.cpp
- block_fort_textures : BlockFort.cpp, BlockFort.h
- boo10 : some_data.c
- boo6 : some_data.c
- boo7 : some_data.c
- boo8 : some_data.c
- boo9 : some_data.c
- bowser_kart_wheels : bowser_kart.h
- bowsers_castle_dls : BowsersCastle.cpp, all_course_offsets.h, course_offsets.c
- bowsers_castle_textures : BowsersCastle.cpp, BowsersCastle.h
- bPlayerGhostDisabled : replays.c, replays.h
- bStopAICrossing : code_80005FD0.c, code_80005FD0.h
- buf : mixer.c
- bush_leaves1_rgba32 : track.c, track.h
- bush_leaves1_rgba32_aligner : track.c
- bush_map_004_mesh : track.c, track.h
- bush_map_004_mesh_tri_0 : track.c, track.h
- bush_map_004_mesh_vtx_0 : track.c, track.h
- bush_map_004_mesh_vtx_cull : track.c, track.h