Mario Kart 64
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#include "FreecamWindow.h"
#include "port/ui/PortMenu.h"
#include "UIWidgets.h"
#include "libultraship/src/Context.h"
#include <imgui.h>
#include <map>
#include <libultraship/libultraship.h>
#include <spdlog/fmt/fmt.h>
#include "spdlog/formatter.h"
#include <common_structs.h>
#include <defines.h>
#include "enhancements/freecam/freecam_engine.h"
#include "enhancements/freecam/freecam.h"
Namespaces | |
namespace | GameUI |
namespace | GameUI::Freecam |
Functions | |
void | freecam_get_player_from_character (s32 characterId) |
bool | GameUI::Freecam::IsPlayerValid (const char *string) |
void | GameUI::Freecam::RegisterFreecamWidgets () |
Variables | |
f32 | gDampValue |
f32 | gRotDampValue |
f32 | gFreecamSpeed |
f32 | gFreecamSpeedMultiplier |
f32 | gFreecamFollowFactor |
char * | D_800E76A8 [] |
u32 | fRankIndex |
u32 | fTargetPlayer |
u32 | bFreecamUseController |
std::shared_ptr< PortMenu > | GameUI::mPortMenu |
static s32 | GameUI::Freecam::sReadyUpBool = false |
int32_t | GameUI::Freecam::controllerType = 0 |
std::unordered_map< int32_t, const char * > | GameUI::Freecam::controlType = {{ 0, "Mouse/Keyboard" }, { 1, "Controller" }} |
uint32_t | GameUI::Freecam::focusPlayer |
static RegisterMenuInitFunc | GameUI::Freecam::initFunc (RegisterFreecamWidgets) |
void freecam_get_player_from_character | ( | s32 | characterId | ) |
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