SpaghettiKart
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BansheeBoardwalk.cpp File Reference
#include <cstdint>
#include <libultraship.h>
#include <libultra/gbi.h>
#include <unordered_map>
#include <vector>
#include <memory>
#include "BansheeBoardwalk.h"
#include "World.h"
#include "align_asset_macro.h"
#include "engine/actors/Finishline.h"
#include "engine/objects/BombKart.h"
#include "engine/objects/CheepCheep.h"
#include "engine/objects/TrashBin.h"
#include "engine/objects/Bat.h"
#include "engine/objects/Boos.h"
#include "assets/models/tracks/banshee_boardwalk/banshee_boardwalk_data.h"
#include "assets/other/tracks/banshee_boardwalk/banshee_boardwalk_data.h"
#include "port/Game.h"
#include "assets/textures/boo_frames.h"
#include "main.h"
#include "camera.h"
#include "course_offsets.h"
#include "code_800029B0.h"
#include "render_courses.h"
#include "code_8006E9C0.h"
#include "code_80057C60.h"
#include "defines.h"
#include "math_util.h"
#include "external.h"
#include "code_80005FD0.h"
#include "spawn_players.h"
#include "render_objects.h"
#include "assets/models/common_data.h"
#include "save.h"
#include "replays.h"
#include "actors.h"
#include "collision.h"
#include "memory.h"
Include dependency graph for BansheeBoardwalk.cpp:

Variables

const char * banshee_boardwalk_dls [100]
 

Variable Documentation

◆ banshee_boardwalk_dls

const char* banshee_boardwalk_dls[100]
extern