3#include <libultraship.h>
43 virtual void Tick()
override;
46 virtual bool IsMod()
override;
AActor()
Definition Actor.cpp:10
virtual void Tick() override
Definition Bus.cpp:88
~ABus()
Definition Bus.h:35
Vec3f Velocity
Definition Bus.h:21
virtual void VehicleCollision(s32 playerId, Player *player) override
Definition Bus.cpp:151
ABus(f32 speedA, f32 speedB, TrackPathPoint *path, uint32_t waypoint)
Definition Bus.cpp:21
f32 SomeArg3
Definition Bus.h:29
f32 SomeMultiplierTheSequel
Definition Bus.h:23
Vec3s Rotation
Definition Bus.h:22
static size_t _count
Definition Bus.h:49
f32 Speed
Definition Bus.h:18
virtual bool IsMod() override
Definition Bus.cpp:65
u32 SoundBits
Definition Bus.h:31
Vec3f Position
Definition Bus.h:20
s8 SomeFlags
Definition Bus.h:26
virtual void Draw(Camera *camera) override
Definition Bus.cpp:69
s16 SomeType
Definition Bus.h:27
size_t Index
Definition Bus.h:17
s16 ActorIndex
Definition Bus.h:19
u16 WaypointIndex
Definition Bus.h:25
s8 SomeFlagsTheSequel
Definition Bus.h:24
const char * Type
Definition Bus.h:16
static size_t GetCount()
Definition Bus.h:39
f32 SomeArg4
Definition Bus.h:30
f32 Vec3f[3]
Definition common_structs.h:10
s16 Vec3s[3]
Definition common_structs.h:15
#define SOUND_ARG_LOAD(sound_bank, byte2, byte3, sound_id)
Definition sounds.h:14
Definition common_structs.h:264
Definition waypoints.h:14