3#include <libultraship.h>
24 virtual void Tick()
override;
27 virtual bool IsMod()
override;
AActor()
Definition Actor.cpp:10
f32 OldGravity
Definition Cloud.h:38
f32 Gravity
Definition Cloud.h:35
virtual void Collision(Player *player, AActor *actor) override
Definition Cloud.cpp:65
f32 OldHop
Definition Cloud.h:37
f32 Hop
Definition Cloud.h:34
virtual void Draw(Camera *) override
Definition Cloud.cpp:51
virtual ~ACloud() override=default
bool PickedUp
Definition Cloud.h:29
uint32_t Timer
Definition Cloud.h:30
virtual bool IsMod() override
Definition Cloud.cpp:80
Player * _player
Definition Cloud.h:32
virtual void Tick() override
Definition Cloud.cpp:31
ACloud(FVector pos)
Definition Cloud.cpp:17
#define NULL
Definition miniaudio.h:3851
Definition common_structs.h:264