void RegisterItems(Registry< ItemInfo > &r)
Definition RegisterItems.cpp:5
void RegisterItemTables(DataRegistry< RandomItemTable > &r)
Definition RegisterItemTables.cpp:30
void RegisterActors(Registry< ActorInfo, const SpawnParams & > &r)
Definition RegisterActors.cpp:18
void RegisterTracks(Registry< TrackInfo > &r)
Definition RegisterTracks.cpp:13
static OObject * AddObjectToWorld(const SpawnParams ¶ms)
Definition RegisterContent.h:10
static AActor * AddActorToWorld(const SpawnParams ¶ms)
Definition RegisterContent.h:14