Mario Kart 64
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KoopaTroopaBeach.cpp File Reference
#include <libultraship.h>
#include <libultra/gbi.h>
#include "../CoreMath.h"
#include <vector>
#include <memory>
#include "KoopaTroopaBeach.h"
#include "World.h"
#include "engine/actors/Finishline.h"
#include "engine/objects/BombKart.h"
#include "engine/objects/Crab.h"
#include "assets/koopa_troopa_beach_data.h"
#include "main.h"
#include "camera.h"
#include "course_offsets.h"
#include "code_800029B0.h"
#include "render_courses.h"
#include "code_8006E9C0.h"
#include "code_80057C60.h"
#include "defines.h"
#include "math_util.h"
#include "external.h"
#include "code_80005FD0.h"
#include "spawn_players.h"
#include "render_objects.h"
#include "assets/common_data.h"
#include "save.h"
#include "replays.h"
#include "actors.h"
#include "collision.h"
#include "code_8003DC40.h"
#include "memory.h"
#include "course.h"
Include dependency graph for KoopaTroopaBeach.cpp:

Variables

const char * koopa_troopa_beach_dls []
 
s8 gPlayerCount
 
const course_texture koopa_troopa_beach_textures []
 

Variable Documentation

◆ gPlayerCount

s8 gPlayerCount
extern

◆ koopa_troopa_beach_dls

const char* koopa_troopa_beach_dls[]
extern

◆ koopa_troopa_beach_textures

const course_texture koopa_troopa_beach_textures[]
Initial value:
= {
{ gTexture643B3C, 0x0798, 0x0800, 0x0 },
{ gTexture66A3DC, 0x07C5, 0x0800, 0x0 },
{ gTextureSignWoodRedArrow, 0x04E1, 0x1000, 0x0 },
{ gTexture66DD38, 0x0330, 0x1000, 0x0 },
{ gTexture643430, 0x0604, 0x0800, 0x0 },
{ gTexture660D8C, 0x0126, 0x0800, 0x0 },
{ gTexture6609D0, 0x03BB, 0x1000, 0x0 },
{ gTextureGrass12, 0x0874, 0x0800, 0x0 },
{ gTexture66CA98, 0x02C9, 0x0800, 0x0 },
{ gTexture66EBF0, 0x0146, 0x0800, 0x0 },
{ gTexture67BEE8, 0x02D0, 0x0800, 0x0 },
{ gTextureSandFinish, 0x022E, 0x0800, 0x0 },
{ gTextureWheelSteamEngine, 0x020F, 0x0800, 0x0 },
{ gTexture669570, 0x0E6B, 0x1000, 0x0 },
{ gTextureWaves1, 0x05C4, 0x0800, 0x0 },
{ gTextureWaves2, 0x0488, 0x0800, 0x0 },
{ 0x00000000, 0x0000, 0x0000, 0x0 },
}