Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- b -
- B : common_structs.h
- BACK_LEFT : common_structs.h
- BACK_RIGHT : common_structs.h
- BAD : defines.h
- BAD_RETURN : camera.h
- Balloon : podium_ceremony_actors.h
- BALLOON_STATUS_DEPARTING : defines.h
- BALLOON_STATUS_GONE : defines.h
- BALLOON_STATUS_PRESENT : defines.h
- balloon_update() : podium_ceremony_actors.c
- balloons_and_fireworks_init() : podium_ceremony_actors.c, podium_ceremony_actors.h
- BANANA_ACTOR : code_80005FD0.c
- BANANA_BUNCH_ACTOR : code_80005FD0.c
- BANANA_BUNCH_BANANA : actor_types.h
- BANANA_ON_GROUND : actor_types.h
- BananaState : actor_types.h
- bank_load_async() : load.c, load.h
- bank_load_immediate() : load.c, load.h
- banshee_boardwalk_dls : BansheeBoardwalk.cpp, all_course_offsets.h, course_offsets.c
- banshee_boardwalk_textures : BansheeBoardwalk.cpp, BansheeBoardwalk.h
- BASE_OFFSET : load.c
- BASE_OFFSET_REAL : load.c
- BATTLE : defines.h
- BATTLE_CUP : defines.h
- battleProbabilityCurve : update_objects.c
- bcmp() : bstring.h
- bcopy : code_80281780.c, bstring.h
- bCourseGhostDisabled : race_logic.h, replays.c, replays.h, save.h
- BEFORE_DISPLAY_LISTS : profiler.h
- BEHAVIOUR_1 : defines.h
- BEHAVIOUR_10 : defines.h
- BEHAVIOUR_9 : defines.h
- BEHAVIOUR_DRIVE_CENTER : defines.h
- BEHAVIOUR_DRIVE_LEFT : defines.h
- BEHAVIOUR_DRIVE_OUTER : defines.h
- BEHAVIOUR_FAST_SPEED : defines.h
- BEHAVIOUR_HOP : defines.h
- BEHAVIOUR_MAX_SPEED : defines.h
- BEHAVIOUR_NONE : defines.h
- BEHAVIOUR_NORMAL_SPEED : defines.h
- BEHAVIOUR_SLOW_SPEED : defines.h
- bFreecamUseController : freecam.cpp, freecam.h, FreecamWindow.cpp
- big_donut_dls : BigDonut.cpp
- big_donut_textures : BigDonut.cpp, BigDonut.h
- bInMultiPathSection : code_80005FD0.c, waypoints.h
- blkclr() : bstring.h
- block_fort_dls : BlockFort.cpp
- block_fort_textures : BlockFort.cpp, BlockFort.h
- BLUE_SHELL_LOCK_ON : actor_types.h
- BLUE_SHELL_TARGET_ELIMINATED : actor_types.h
- BOAT_SMOKE_RENDER_DISTANCE : vehicles.h
- BOMB_STATE_CCW : bomb_kart.h
- BOMB_STATE_CW : bomb_kart.h
- BOMB_STATE_EXPLODED : bomb_kart.h
- BOMB_STATE_INACTIVE : bomb_kart.h
- BOMB_STATE_STATIONARY : bomb_kart.h
- BOMB_STATE_UNKNOWN : bomb_kart.h
- boo10 : some_data.c
- boo6 : some_data.c
- boo7 : some_data.c
- boo8 : some_data.c
- boo9 : some_data.c
- BOO_EFFECT : defines.h
- BOO_EFFECT_DURATION : defines.h
- BOO_SOUND_EFFECT : defines.h
- BOOST_EFFECT : defines.h
- BOOST_RAMP_ASPHALT : mk64.h
- BOOST_RAMP_ASPHALT_EFFECT : defines.h
- BOOST_RAMP_ASPHALT_SOUND_EFFECT : defines.h
- BOOST_RAMP_WOOD : mk64.h
- BOOST_RAMP_WOOD_EFFECT : defines.h
- BOOST_RAMP_WOOD_SOUND_EFFECT : defines.h
- BOOST_SOUND_EFFECT : defines.h
- BORDER_HEIGHT : mk64.h
- BOWSER : defines.h
- bowser_kart_wheels : bowser_kart.h
- BOWSER_SIZE : defines.h
- bowsers_castle_dls : BowsersCastle.cpp, all_course_offsets.h, course_offsets.c
- bowsers_castle_textures : BowsersCastle.cpp, BowsersCastle.h
- bPlayerGhostDisabled : replays.c, replays.h
- BRIDGE : mk64.h
- bStopAICrossing : code_80005FD0.c, code_80005FD0.h
- BSWAP16 : effects.h, macros.h
- buf : mixer.c
- BUF_S16 : mixer.c
- BUF_U8 : mixer.c
- BUFF_LEN : _Ldtob.c, _Litob.c
- BUFFER_MANAGER_ERROR : hardware.h
- BUFFER_MANAGER_INTERRUPT : hardware.h
- BUFFER_MANAGER_RESET : hardware.h
- BUFFER_SIZE : networking.c, packets.c
- build_synthetic_wave() : playback.c, playback.h
- bush_leaves1_rgba32 : track.c, track.h
- bush_leaves1_rgba32_aligner : track.c
- bush_map_004_mesh : track.c, track.h
- bush_map_004_mesh_tri_0 : track.c, track.h
- bush_map_004_mesh_vtx_0 : track.c, track.h
- bush_map_004_mesh_vtx_cull : track.c, track.h
- BUSY_STATE : hardware.h
- bzero() : bstring.h