Mario Kart 64
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KalimariDesert.cpp File Reference
#include <libultraship.h>
#include <libultra/gbi.h>
#include <vector>
#include <memory>
#include "KalimariDesert.h"
#include "World.h"
#include "engine/actors/Finishline.h"
#include "engine/objects/BombKart.h"
#include "kalimari_desert_data.h"
#include "engine/vehicles/Utils.h"
#include "engine/vehicles/Train.h"
#include "main.h"
#include "camera.h"
#include "course_offsets.h"
#include "code_800029B0.h"
#include "render_courses.h"
#include "code_8006E9C0.h"
#include "code_80057C60.h"
#include "defines.h"
#include "math_util.h"
#include "external.h"
#include "code_80005FD0.h"
#include "spawn_players.h"
#include "render_objects.h"
#include "assets/common_data.h"
#include "save.h"
#include "replays.h"
#include "actors.h"
#include "collision.h"
#include "memory.h"
#include "course.h"
Include dependency graph for KalimariDesert.cpp:

Variables

const char * kalimari_desert_dls []
 
const course_texture kalimari_desert_textures []
 

Variable Documentation

◆ kalimari_desert_dls

const char* kalimari_desert_dls[]
extern

◆ kalimari_desert_textures

const course_texture kalimari_desert_textures[]
Initial value:
= {
{ gTexture6684F8, 0x010D, 0x0800, 0x0 }, { gTextureSignLuigis0, 0x0287, 0x1000, 0x0 },
{ gTextureSignLuigis1, 0x02AF, 0x1000, 0x0 }, { gTextureSignMarioStar0, 0x02D2, 0x1000, 0x0 },
{ gTextureSignMarioStar1, 0x02B1, 0x1000, 0x0 }, { gTextureSignNintendoRed0, 0x02A6, 0x1000, 0x0 },
{ gTextureSignNintendoRed1, 0x02F7, 0x1000, 0x0 }, { gTexture67490C, 0x021C, 0x0800, 0x0 },
{ gTextureSignYoshi, 0x04DF, 0x1000, 0x0 }, { gTextureCheckerboardBlueGray, 0x04A1, 0x1000, 0x0 },
{ gTexture646CA8, 0x073A, 0x1000, 0x0 }, { gTexture6473E4, 0x05AD, 0x1000, 0x0 },
{ gTexture647994, 0x05B5, 0x1000, 0x0 }, { gTexture668920, 0x03D9, 0x0800, 0x0 },
{ gTextureRailroadTrack, 0x0B5B, 0x1000, 0x0 }, { gTextureRailroadCrossingTrack, 0x0208, 0x1000, 0x0 },
{ gTexture67291C, 0x059C, 0x0800, 0x0 }, { gTextureFenceBarbedWire, 0x021E, 0x1000, 0x0 },
{ gTexture67D304, 0x091C, 0x1000, 0x0 }, { gTexture67E010, 0x0415, 0x0800, 0x0 },
{ gTexture67EEAC, 0x0140, 0x0800, 0x0 }, { gTextureSignShellShot0, 0x038C, 0x1000, 0x0 },
{ gTextureSignShellShot1, 0x0247, 0x1000, 0x0 }, { gTextureSignKoopaAir0, 0x0360, 0x1000, 0x0 },
{ gTextureSignKoopaAir1, 0x0304, 0x1000, 0x0 }, { 0x00000000, 0x0000, 0x0000, 0x0 },
}